Most modellers have 3ds max or blender at least. Otherwise they can't really be modellers. Also if they're a student then they probably got a free version of 3ds max.
Even though it says you need a mac you can do a hackintosh. They won't know the difference. Also you'll have to pay Epic $99 the first time you make money and apple $99 for their dev fee. I had a chart showing money made in the app store using UDK. Also Corona requires money to even download, not worth it for a single person imo or a small dev team starting out. UDK is overkill but it can still make 2d games. Also 2d games require artist just the same as 3D. I think the quality is about the same either way if it's a starting team.
Been playing around with UDK so I can make iOS apps but recent video card driver issues have caused trouble with transparency and other effects making UDK not work.
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@zeldarules28: Go
Most modellers have 3ds max or blender at least. Otherwise they can't really be modellers. Also if they're a student then they probably got a free version of 3ds max.
Also I found the chart http://udkc.info/index.php?title=IOS#Legal_and_Sales
@zeldarules28: Go
Even though it says you need a mac you can do a hackintosh. They won't know the difference. Also you'll have to pay Epic $99 the first time you make money and apple $99 for their dev fee. I had a chart showing money made in the app store using UDK. Also Corona requires money to even download, not worth it for a single person imo or a small dev team starting out. UDK is overkill but it can still make 2d games. Also 2d games require artist just the same as 3D. I think the quality is about the same either way if it's a starting team.
Been playing around with UDK so I can make iOS apps but recent video card driver issues have caused trouble with transparency and other effects making UDK not work.