I've yet to see any artosis or Day9 critters... o.O there's a lot of more cool stuff that i am simply not posting. Besides, Maity has a way to preview them in editor so we'll be readying something special for you guys with that, that's my guess, they look better in the editor ;o
Either way, I am in the beta so I'll probably be streaming. I just need someone to play with me, since I am alone in sc2mapster channel :(
They specifically did this to prevent us from taking HotS content and putting it into WoL.
Not really. Things just change. The engine has changed, I am not surprised the model format has too, probably included some improvements to it and such. And I have not tested old models, just new ones. Plus with a little bit of cleverness I've managed to animate some. The materials are just a bitch to add but not hard at all. I could, in theory, get the models inside WoL if I had the time :P
If they wanted us to not touch their content they'd have done better, like, encrypting their MPQs which would have only delayed me, really :P
ALSO NOTE: that there seems to be an improvement in tilesets. There seems to be "parallax" backgrounds, specifically for korhal city tileset. Parallax tilesets are those that add "depth" to your terrain, like in D3 for example, remember those angels fighting demons in the background of ACT 4? Yep, Parallax Backgrounds. This is my educated guess but then again, we never know with blizzard :P
Well... I was doing this on the staff forum but seeing how people already have started the party, LETS MINE THIS STUFF!
From my post in staff forum:
There seems to be a .lvl0 file type associated to every single one of the textures coming along with the Swarm mods. MPQs are found in mods folder, as usual, and under Swarm.sc2mod and swarmmulti.sc2mod.
MORE TO COME, EXTRACTING ALL TEXTURES ATM.
EDIT: Apparently textures are separated now. Tilesets seem to bring a set for "low" resolution textures which are 512x512 and high resolution which are 1024x1024. Screenshot of new "Desert Tileset" Pallete has been attached. Low resolution textures seem to lack alpha channel.
EDIT2: Attaching texture pallete preview for "ice world" tileset.
EDIT3: Attaching texture pallete preview for "korhal city" tileset. Can anyone see a difference between the old korhal tileset in WoL? There's also a korhal platform attached.
EDIT4: HERE'S A SEXY ONE. This one's labelled as "Starship". It also has a pallete of not eight but NINE textures! maybe they'll allow us a wider pallete selection now? Anyway. Pallete preview attached in screenshots.
EDIT5: And this is probably the last tileset, it's called "zerus".