ugh I forgot, I just found them and I said "ohey I hadn't see this before" they did have ARCADE in their name otherwise I wouldn't be telling you because i know there are a LOT of things i haven't seen :P
I think I still have one that i haven't deleted, let me quickly find them. Also i heard that some of this stuff are wol beta, so I wouldn't really know, just hold on let me show you one ;o
How's this for new? is it? ;o
It's not new.
There are no new models, buttons, art, tilesets or anything asset related in the alpha.
Sorry, but that makes no sense at all. The post-page 3 stuff is never played anyways, so it is not interfering with the actually good and fun maps. I personally like to have 203212 pages of map, because some of them might be cheap, but they are kinda fun, anyways. This change will make the battle.net even more mainstream centered and no member on this forum will benefit from it. Noone.
Just stop and think about this for a moment.
1) Nobody ventures past page 3 because the maps are 99% shit.
2) Authors complain that their page xx map never gets played.
Now, assuming the author's map isn't shit, don't you think those two statements are connected?
@Eiviyn: Go You know that way none of your map will be on bnet anymore.
Also I dont see where was those maps cluttered up in the system? Also name me 1 other system which deletes non-popular stuff, which users upload on them? Its self suicidal....
Its also stupid as map makers will just keep reuploading it or afking in it.
This is just another sign that they are downgrading stuff. Now I will have to call it bnet 0.1 (instead bnet 0.2).
Open bnet. Start at page 3. Note how 99% of the maps past here are shit. Can we agree on that? Good.
Now imagine that the 99% of shit that inhabits post-page 3 are cleaned away. What's left? Actual fun, playable maps. Who benefits? UMS players and every non-shit author.
As for reuploading or afking in their own lobby, sure, but they'll get bored eventually if their work never takes off.
The Arcade alpha testing was lonely; at least now more people will be on battlenet.
(Or everyone will be so busy working on their own projects that it will continue to be a ghost-town, complete with tumbleweeds and crotchety ol' coot affixed to a squealing rocker.)
Well, what do I know, but it also helps towards early reverse engineering and similar.
It's handled server-side. You'll notice that you can't even use the editor without logging into b.net at least once. Doesn't mean it can't be cracked, but still, I doubt anyone would care that badly.
We’re pleased to invite you to join a special preview alpha phase of the upcoming StarCraft II Arcade Beta. There are numerous improvements in the Arcade beta, including significant changes to the custom game interface, many new ways to describe and uniquely identify your games, as well as substantial editor improvements. You can read the specifics in a separate email.
Because you’ve contributed to the StarCraft II community in the past we feel that you’re uniquely positioned to give us valuable feedback on the coming changes, so we’re offering you early alpha-phase access to the coming Arcade beta! You can expect to see additional polish as we move into the beta phase and beyond (and your feedback will help!)
The alpha is open and available now.
1. Uninstall the StarCraft II Beta, if you’ve installed it previously on your system
2. Delete the “Battle.net” folder from C:\ProgramData, if present
3. Download and run the appropriate Setup file from the link below. Note only the PC StarCraft II Editor is available during the alpha:
· PC: -snip-
4. Hit the “Play” button once it becomes enabled
5. Log into B.net using your retail SC2 credentials
After you’ve had a chance to check out the new features, we encourage you to provide your feedback via email at [email protected]. Again, please keep in mind that, as this is an alpha build, the patch is a work in progress and that there are likely to be unfinished elements and some bugs as well. We appreciate your patience during the alpha phase of the Arcade beta test and ask that you please keep your feedback constructive.
Welcome to patch 1.5.0!
It's not new.
There are no new models, buttons, art, tilesets or anything asset related in the alpha.
Only editor changes.
Just stop and think about this for a moment.
1) Nobody ventures past page 3 because the maps are 99% shit.
2) Authors complain that their page xx map never gets played.
Now, assuming the author's map isn't shit, don't you think those two statements are connected?
Open bnet. Start at page 3. Note how 99% of the maps past here are shit. Can we agree on that? Good.
Now imagine that the 99% of shit that inhabits post-page 3 are cleaned away. What's left? Actual fun, playable maps. Who benefits? UMS players and every non-shit author.
As for reuploading or afking in their own lobby, sure, but they'll get bored eventually if their work never takes off.
Good change. Keeps the shit maps from cluttering up the system. Would be nice if the name got made available too if it wasn't played for over a month.
Me.
It's still described as alpha. I imagine beta will come with the hots beta.
It's tied to your account.
Doubt it'd be for long with D3 around the corner.
I really want to share the patch email. Unsure if I can. Take my word for it that there's some awesome changes and some even more awesome additions.
There's an NDA upon installing.
Got the supplementary patch email now. Still can't find an NDA.
I think it's sad that "substantial editor improvements" excites me the most.
It's handled server-side. You'll notice that you can't even use the editor without logging into b.net at least once. Doesn't mean it can't be cracked, but still, I doubt anyone would care that badly.
I see no NDA, and I signed no EULA that bears resemblance.
I'll assume there's an NDA for now. Doubt the email counts as one though. Installing now.
It won't work if you don't have the invite. How stupid would that be to send an invite for one that includes a link usable by anyone?
Greetings!
We’re pleased to invite you to join a special preview alpha phase of the upcoming StarCraft II Arcade Beta. There are numerous improvements in the Arcade beta, including significant changes to the custom game interface, many new ways to describe and uniquely identify your games, as well as substantial editor improvements. You can read the specifics in a separate email.
Because you’ve contributed to the StarCraft II community in the past we feel that you’re uniquely positioned to give us valuable feedback on the coming changes, so we’re offering you early alpha-phase access to the coming Arcade beta! You can expect to see additional polish as we move into the beta phase and beyond (and your feedback will help!)
The alpha is open and available now.
1. Uninstall the StarCraft II Beta, if you’ve installed it previously on your system
2. Delete the “Battle.net” folder from C:\ProgramData, if present
3. Download and run the appropriate Setup file from the link below. Note only the PC StarCraft II Editor is available during the alpha:
· PC: -snip-
4. Hit the “Play” button once it becomes enabled
5. Log into B.net using your retail SC2 credentials
After you’ve had a chance to check out the new features, we encourage you to provide your feedback via email at [email protected]. Again, please keep in mind that, as this is an alpha build, the patch is a work in progress and that there are likely to be unfinished elements and some bugs as well. We appreciate your patience during the alpha phase of the Arcade beta test and ask that you please keep your feedback constructive.
Welcome to patch 1.5.0!
The StarCraft II Development Team