You can try banshee, I was asked to publish her and the octopus.
Also, to summarize, I've "created" (mostly retextured) 35 models of units, buildings and resources, and they consumed only 3.5 mb of mod file. 100 kb per model. I think it's great. And even with my low retetexturing skills and serious lack of perfectionism in this area, they look just as good or even better than wow models with natural textures and generated normals/speculars. So, I guess it's a good option for ppl who need imported models.
Immortass:
@Delphinium1987: Go
Congratulations! It completely deserved it.
(I only back for a couple of days)
Some more creep models made by retexturing or (like in zealot's and hydra's cases) simply editing material properties.
Ok, there are 2 animations again (Stand 00 and Stand 01), and the second one without outside of basin water flow.
I'm trying to create something that would look a bit like a 3 tier fountatin. Any notes?
@Miles07: Go
Yea, he looked unexpectedly nice, even with imprecise texturing.
But I'd rather not upload any more models to keep my map unique :)
But it's easy to retexture, 15 minutes of clicking in art tools.
@DrSuperEvil: Go
That was just an angle. And I changed her a bit, so it's more like a ghost, less like a cellophane.
Metallic skeleton wasn't changed since the last picture. And I'm rather satisfied with the models, time for data activity.
Here some of the units having fun casting each other.
And some other units that will play a role of creeps.
I figured out, that water particles must have ribbons attached, and that may make water loo realy streamy, and this is what I will try.
And that water ripple could help to create the multilayer fountain.
@willuwontu: Go
alright, there it is
@DrSuperEvil: Go
You can try banshee, I was asked to publish her and the octopus.
Also, to summarize, I've "created" (mostly retextured) 35 models of units, buildings and resources, and they consumed only 3.5 mb of mod file. 100 kb per model. I think it's great. And even with my low retetexturing skills and serious lack of perfectionism in this area, they look just as good or even better than wow models with natural textures and generated normals/speculars. So, I guess it's a good option for ppl who need imported models.
@willuwontu: Go
If you need any specific one, I can publish.
@JacktheArcher: Go
Ty, i'll check.
And a couple more:
@DrSuperEvil: Go
Alright, I'll fix the things you mentioned. And this is a new version of the skeleton. Can't do anything with his low poly pants, though.
and a few more