Hi, just to say I love your map, like a funky hybrid between WC3 Battleships, EVE and Starcraft
Am a little concerned about the last patch though:
- Games way too short. Getting end tech is basically impossible before time runs out. You don't need to force the game to end after x minutes, sometimes longer games are fine. I liked how it was before, maybe give more use for vespene?
- Shield HP is a bit too low, makes passive Shield tanking a little underpowered (compared to running an Armour tank)
- People running 100% RR won't be targeted automatically if there's ANY other unit there (even a drone), can be annoying as they keep going in and out of vision so you have to constantly retarget
Hi, just to say I love your map, like a funky hybrid between WC3 Battleships, EVE and Starcraft
Am a little concerned about the last patch though:
- Games way too short. Getting end tech is basically impossible before time runs out. You don't need to force the game to end after x minutes, sometimes longer games are fine. I liked how it was before, maybe give more use for vespene?
- Shield HP is a bit too low, makes passive Shield tanking a little underpowered (compared to running an Armour tank)
- People running 100% RR won't be targeted automatically if there's ANY other unit there (even a drone), can be annoying as they keep going in and out of vision so you have to constantly retarget