only walk, attack, death, stand animations are exported now. export all animations make the file size too large. there will have a ui option for selecting animations later.
model bound and sphere can be changed in export options after r352. check the newest version and post your screenshot and version information wll be useful for debuging.
re: FiftyKcal
what's your windows version? run launcher.exe will write wow directory informations into registery. wow model viewer only reads the registery.
HKEY_LOCAL_MACHINE\SOFTWARE Blizzard Entertainment World of Warcraft for windows xp
HKEY_LOCAL_MACHINE\SOFTWARE Wow6432Node Blizzard Entertainment World of Warcraft for windows 7
r365
- animated texture (ex: arthaslichking's sword)
- export options for boundScale, sphereScale, texture path, animations
http://code.google.com/p/wowmodelviewer/downloads/list
@Zaronz: Go
The newest should fix the "Changeabletexture" problem.
@Chriggix: Go
only walk, attack, death, stand animations are exported now. export all animations make the file size too large. there will have a ui option for selecting animations later.
model bound and sphere can be changed in export options after r352. check the newest version and post your screenshot and version information wll be useful for debuging.
re: FiftyKcal
what's your windows version? run launcher.exe will write wow directory informations into registery. wow model viewer only reads the registery. HKEY_LOCAL_MACHINE\SOFTWARE
Blizzard Entertainment
World of Warcraft for windows xp HKEY_LOCAL_MACHINE\SOFTWARE
Wow6432Node
Blizzard Entertainment
World of Warcraft for windows 7
@zzPop: Go
If someone could fingure out the m3 structure more, it's not too hard on coding.
@LemonKing: Go
Maybe another Starcraft Model Viewer ... but I don't have plan on that.
@Kanaru: Go
not work for me
just another way to export m3. everything is just like Nin expoter now.
World of Warcraft Model (M2) Exporter for M3
1. download wmv, extract, load creature model (character model not work yet)
2. file -> export -> m3
3. open starcraft II editor, open importer, drag all *.tga into it, close startcraft II editor
4. open starcraft II editor, open importer, drag .m3 into it
Currently Exports:
- Geometry
- Materials
- Skin\Bones
- Animations
- Attachments
Todo:
- UI Options
- Replaceable textures
- Particle System
- Animate Texture
Install instructions
Download the latest version (DEV WORK) from
http://code.google.com/p/wowmodelviewer/downloads/list
Special Thanks
CuteVisor: Many helps on coding bones and animations
NiNtoxicated01: Many helps on explaining how M3 model works