I try to make more custom stuff just as you describe, can't always say I get around to it, whatever the reason might be. But when I get a moel like this out, it does make me feel a sense of pride, haha. I however often times can't be bothered with portraits though...
Going through an old map sometimes yields some cool models. And this time I really wanted to recreate them with some variations. So without further ado, welcome the Minibots. (Credits for the original: AlleyViper85) And now also adding the Sentry Bots.
Shifting gears back again to provide some attention for the New Confederates. I found myself making static defenses, whereby the preliminary result is this:
Hey there guys 'n Gals. New iteration of Katarina is here.
It was brough to my attention that some issues arose when trying to filter on weapon options for the models. Not sure exactly if this was something that goes a bit deeper than just the model, but as it turned out the editor/game didn't recognize proper filtering for the 'weapon' attachment in relation to auxilary weapon attachments. To fix this, all main weapons are now slotted to 'weapon 01' (and 1 through 3 for the chaingun).
Next to that I've received some questions for several model variants with added weaponry being carried. as such I've included 6 new models to be used and as a bonus an alternate texture-pack variation (shown below)
Be advised however, the textures are equal in name, and as such are mutually exclusive without added work via the editor.
Aah, maybe I should clarify from my perspective. Edhriano has asked me for multiple models in the past 2 years or so that saw lots of collaboration and discussing during the process. So for me, it wasn't just him being able to use the models. They were taylored extensively, Ideas were discussed on what would be cool to have, what could be done. Then there's me making them, he then testing them for his use, gave feedback, tune the model or offer alternative solutions. It made the situation more in-depth than would usually be the case I think?
Needless to say any mapmaker who finds use for any of our models could be thanked for it, and as Knall says, they in return thank us for making them.
Also, I am glad I can finally say that she's out. Phase 1, supporting a set of 22 model variations and 10 portrait variations. Now on to get to work to the Phase 2 stage, where I like to built in a true RPG style adaption that works with model addition actors and such. The Phase 2 will (I hope) also have pickup effects with it to accompany th RPG goal.
Thanks mate, no its build from mainly the ghost itself and I have this model from attack on titan which is where the upper torso, face and hair are from.
That is quite odd actually. oh well. Maybe I'll revisit it again if I want to expand on the model.
In the meantime, Katarina is coming soon in a pack featuring her with several different equipment. As it so happens, this is the actual model that started the entire chain with the ghost versions and Moira I made in the past.
In reply to DaveTheSpectre:
I try to make more custom stuff just as you describe, can't always say I get around to it, whatever the reason might be. But when I get a moel like this out, it does make me feel a sense of pride, haha.
I however often times can't be bothered with portraits though...
Custom Campaign Initiative
In reply to DaveTheSpectre:
Hah, that was a quick reply :P
Thank you
Custom Campaign Initiative
The Golycopter - A transforming Assault walker/Heavy Fighter Aircraft
Custom Campaign Initiative
Going through an old map sometimes yields some cool models.
And this time I really wanted to recreate them with some variations.
So without further ado, welcome the Minibots. (Credits for the original: AlleyViper85)
And now also adding the Sentry Bots.
Custom Campaign Initiative
Shifting gears back again to provide some attention for the New Confederates.
I found myself making static defenses, whereby the preliminary result is this:
Custom Campaign Initiative
Custom Campaign Initiative
Hey there guys 'n Gals.
New iteration of Katarina is here.
It was brough to my attention that some issues arose when trying to filter on weapon options for the models. Not sure exactly if this was something that goes a bit deeper than just the model, but as it turned out the editor/game didn't recognize proper filtering for the 'weapon' attachment in relation to auxilary weapon attachments. To fix this, all main weapons are now slotted to 'weapon 01' (and 1 through 3 for the chaingun).
Next to that I've received some questions for several model variants with added weaponry being carried. as such I've included 6 new models to be used and as a bonus an alternate texture-pack variation (shown below)
Be advised however, the textures are equal in name, and as such are mutually exclusive without added work via the editor.
Custom Campaign Initiative
Custom Campaign Initiative
Supernova Joins the Fray
Custom Campaign Initiative
In reply to k3llym0:
You wanna be something else for a change I take it, lol ^^
Custom Campaign Initiative
Aah, maybe I should clarify from my perspective.
Edhriano has asked me for multiple models in the past 2 years or so that saw lots of collaboration and discussing during the process. So for me, it wasn't just him being able to use the models. They were taylored extensively, Ideas were discussed on what would be cool to have, what could be done. Then there's me making them, he then testing them for his use, gave feedback, tune the model or offer alternative solutions. It made the situation more in-depth than would usually be the case I think?
Needless to say any mapmaker who finds use for any of our models could be thanked for it, and as Knall says, they in return thank us for making them.
Custom Campaign Initiative
In reply to Edhriano:
Thank you Edhriano!!
Also a token of appreciation for you amongst the Mapster Legion.
FYI: for those who wish to use the models without the decals, just replace the texture for an empty in its stead.
Custom Campaign Initiative
Thank you all mates!!
Also, I am glad I can finally say that she's out.
Phase 1, supporting a set of 22 model variations and 10 portrait variations.
Now on to get to work to the Phase 2 stage, where I like to built in a true RPG style adaption that works with model addition actors and such.
The Phase 2 will (I hope) also have pickup effects with it to accompany th RPG goal.
But for now:
Katarina the Spectral Warrior - Phase I
Custom Campaign Initiative
In reply to MouseTaylor:
Thanks mate, no its build from mainly the ghost itself and I have this model from attack on titan which is where the upper torso, face and hair are from.
Custom Campaign Initiative
In reply to Edhriano:
That is quite odd actually. oh well. Maybe I'll revisit it again if I want to expand on the model.
In the meantime, Katarina is coming soon in a pack featuring her with several different equipment.
As it so happens, this is the actual model that started the entire chain with the ghost versions and Moira I made in the past.
Custom Campaign Initiative