Okay, some update on the bike, almost finished with the diffuse map and the emission map, need to do the tire and then fix up the normal map and maybe add the environment map , also I need to decide which part will be team colored.
Added the decal on the front of the bike, though that to be the best place :)
Hydralisk is from the ingame evolution chamber
Protos is Zeratul
human is the portrait model from one of the male inhabitants and has more polys than the other two, since I subdivided it. It is just the goggles that are so .. not so highly polied.
Next one is a little different, I'm waiting on Carbine's Wildstar-Online (link) and thought the bike would be a great thing to do.
Here is what I'm talking about:
I didn't have any problems with max ...yet :)
Thnx for the tip
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@Zolden, euh, no, I do the HiPoly model in max and bake the normal texture. And for organic models I use mudbox...
Damn, just looked at the nDO tutorial, looks really nice, unfortunatly, I have PS6 and not the once below :/
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
I Love that bike, I played allods, didn't it had that bike though :)
Soon, an update, busy with the annoying normal map.
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Alright, finally did some work on the biker dude, far from finished, but the head is coming along pretty well I think.
What d' you think.
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@JackTheArcher: Thnx & be my guest :)
@Thunderzak: Yes I'm planning to add the biker I drew, I probably going to release the bike without him asswell.
@phanalanx128: Thnx, no normal map yet, just hand drawn diffuse and emissive map for now.
@Keilniris2: Thnx :)
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Okay, some update on the bike, almost finished with the diffuse map and the emission map, need to do the tire and then fix up the normal map and maybe add the environment map , also I need to decide which part will be team colored. Added the decal on the front of the bike, though that to be the best place :)
Hope you like it, c&c are welcome
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Here is what I had in mind for the rider of the bike, what do you think, very quick sketch though.
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Another WIP, consider the bike model finished.
Time to unwrap and sculpt.
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Thnx guys :)
Hydralisk is from the ingame evolution chamber Protos is Zeratul human is the portrait model from one of the male inhabitants and has more polys than the other two, since I subdivided it. It is just the goggles that are so .. not so highly polied.
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Fortunately, on the Vulture, the Raynor model does not have any additional animations, just like the original Vulture from SC2 :)
Anyway, I was working on this :
original and new one I did.( it is 1920 x 1080 so be patient when hovering it)
What do you think?
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@DrSuperEvil, thnx! although the Raynor model without the armor, I did that completely myself ( not the textures )
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Here are some work in progresses: Any comments are always welcome :)
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Next one is a little different, I'm waiting on Carbine's Wildstar-Online (link) and thought the bike would be a great thing to do. Here is what I'm talking about:
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
And another Raynor, this time in armor, open helmet.
Screeny:
Download: Donwload SC2Mod file
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Here is my next model, well it is still Raynor on his Vulture, but... in Armor :p
Same but with armor:
Screenies:
Download: Download
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here