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Here is a little progress on the helmet, glasses and mask
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Sure, I wasn't planning on finishing it, cause it was like a 10 min job, but ok.
I'll release it in 3 parts, so you can combine them if you like. ( Helmet only, glasses only, etc... )
Quick Example what I mean with the stuff you could add to the attachment, here is a swat helmet with glasses and scarf
Ok, the cop can be downloaded from my files
No taser, no handcuffs, and no team color
Just let me know what you think
Oh, the max file is a the bust of the character with a helper that indicates the position of the attachment point in the m3 model.
So if you want to get creative and make some hair, or helmet or whatever, you have the correct dimensions and the correct position to do so
Have fun :p
Heu, now :/ Handcuffs? as a melee weapon ??
Pretty nice ( I mean the animations) still need to do the Death, Unload and Unload end, then it is finished and I can start with testing it in game :)
Zarxiel, why would you want another command center, is the SC2 one not good enough?
Hi guys, first look on the cop I'm making :
check it out on my blog: Taylor Mouses Game Dev Blog
also other stuff to find there... :p
Hi guys, I'm on holiday for the moment, I'll be back around the 3rd of September, as of then I'll continue the cop model.
See you then
Btw: is there a Forum entry or site on the Sin City stuff, does my character (the cop) have to be dark like the Sin City movie?
You are probably right, I just need to practice my normal mapping skills, so it is done purely for practice, and I think it came out quit nice imo.
@JackTheArcher, if you want I can make it available seperatly for you?
Whoo, that is a challenge, I probably screw that up so it is a no go, I hate organic models :/
Btw. here is a wip for a gun of cop I'm doing for SyCoAttack
its only 134 polys
What do you think?
Wel if the model is chalanging enough for me, I'll do it, but it's not like I do a request or anything lol
Little progress on the Immortal Colussus:
Hope you like it :)
Here is a little progress on the helmet, glasses and mask
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Sure, I wasn't planning on finishing it, cause it was like a 10 min job, but ok.
I'll release it in 3 parts, so you can combine them if you like. ( Helmet only, glasses only, etc... )
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Quick Example what I mean with the stuff you could add to the attachment, here is a swat helmet with glasses and scarf
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Ok, the cop can be downloaded from my files
No taser, no handcuffs, and no team color
Just let me know what you think
Oh, the max file is a the bust of the character with a helper that indicates the position of the attachment point in the m3 model.
So if you want to get creative and make some hair, or helmet or whatever, you have the correct dimensions and the correct position to do so
Have fun :p
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Heu, now :/ Handcuffs? as a melee weapon ??
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Pretty nice ( I mean the animations) still need to do the Death, Unload and Unload end, then it is finished and I can start with testing it in game :)
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Zarxiel, why would you want another command center, is the SC2 one not good enough?
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Hi guys, first look on the cop I'm making :
check it out on my blog: Taylor Mouses Game Dev Blog
also other stuff to find there... :p
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Hi guys, I'm on holiday for the moment, I'll be back around the 3rd of September, as of then I'll continue the cop model.
See you then
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Btw: is there a Forum entry or site on the Sin City stuff, does my character (the cop) have to be dark like the Sin City movie?
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
You are probably right, I just need to practice my normal mapping skills, so it is done purely for practice, and I think it came out quit nice imo.
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@JackTheArcher, if you want I can make it available seperatly for you?
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Whoo, that is a challenge, I probably screw that up so it is a no go, I hate organic models :/
Btw. here is a wip for a gun of cop I'm doing for SyCoAttack
its only 134 polys
What do you think?
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Wel if the model is chalanging enough for me, I'll do it, but it's not like I do a request or anything lol
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Little progress on the Immortal Colussus:
Hope you like it :)
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here