Well I'm speechless. What slot you use for that? I used main slot and for some reaon it refused to use sludge water and came up with some error ingame about finding the texture with an expression of 1.
With the same setup It could use any texture with diffuse in the name but would not use other textures. Know the reason for this?
I used colossus_ as the prefix and _diffuse as the trigger on substring.
Attached the map to the previous post, so you can have a look (I did not use any macros, as I do not know how to use them, just duplicated and added stuff manually).
I use the main slot as well. The only difference to other models I see so far would be, that the Colossus uses lower case pre- and suffixes. I don't know, if the fields are case sensitive, but I used "colossus_" as a prefix and "_diffuse" as substring. However, you used the same, if your last post was case sensitive ;)
It might be worth mentioning, that I used a new model object instead of the basic colossus one, maybe that makes a difference?
Also, you did use the sludgewater texture only in one texture object, right?.
These are the obelisk textures with a modified emissive. I added a different color and slightly different modifications each time (like adding random horizontal or vertical lines or copy all lines and add them mirrored)
Also note that the emissive textures, due to them being almost completely black, only have a compressed size of 30-80 kb each, so this complete thor package would be about 250-300 kb?
Those Thors look awesome. Too bad I already have a Thor hero :/ Well, lets see if anything else awesome pops up I can use, lol. Once I try messing around with this again I'll try out some units as well and post results