Hello everyone. In this tutorial I'll show you how to keep the items in the inventory of the hero after his death, as well as deletion of it from the inventory.
So is the first Screen an example of when a player clicks an item and thus it is being dropped, and the 2nd is when a hero has dropped the item? Can we confirm that these work and are the right way of doing "A hero drops an item" ?
This is good news for me... Would you happen to know which event to use when a hero picks up an item?
Hello everyone. In this tutorial I'll show you how to keep the items in the inventory of the hero after his death, as well as deletion of it from the inventory.
SCREEN 1
SCREEN 2
MAP
http://www.youtube.com/user/RussianMapster
Mind posting a example map?
So is the first Screen an example of when a player clicks an item and thus it is being dropped, and the 2nd is when a hero has dropped the item? Can we confirm that these work and are the right way of doing "A hero drops an item" ?
This is good news for me... Would you happen to know which event to use when a hero picks up an item?
Updated. This new trigger works fine now. Previous decision was not the best. Enjoy :) .
http://www.youtube.com/user/RussianMapster