Well I figured out what was wrong if you just want to fix it your self. Its that the dialog items where the numbers go are too small to fit the text now after the update.
In Action Definitions - Create Talent Button
Dialog - Create an image for dialog Sub Talent Dialog[Tree][Player] with the dimensions (60, 40) anchored to Center with an offset of (0, 0) setting the tooltip to "" using the image ButtonLabelIMG as a Border type with tiled set to true tint color White and blend mode Normal
Dialog - Create a label for dialog Sub Talent Dialog[Tree][Player] with the dimensions (60, 40) anchored to Center with an offset of (0, 0) with the text (Combine ("0", "/", (Text(Max Rank[Button Index[Player]][Player])))) color set to White text writeout set to false with a writeout duration of 2.0
By patch 1.2.0,
Talent Point and Ranks are broken.
@SparrowNo1: Go
Well I figured out what was wrong if you just want to fix it your self. Its that the dialog items where the numbers go are too small to fit the text now after the update.
In Action Definitions - Create Talent Button
Dialog - Create an image for dialog Sub Talent Dialog[Tree][Player] with the dimensions (60, 40) anchored to Center with an offset of (0, 0) setting the tooltip to "" using the image ButtonLabelIMG as a Border type with tiled set to true tint color White and blend mode Normal
Dialog - Create a label for dialog Sub Talent Dialog[Tree][Player] with the dimensions (60, 40) anchored to Center with an offset of (0, 0) with the text (Combine ("0", "/", (Text(Max Rank[Button Index[Player]][Player])))) color set to White text writeout set to false with a writeout duration of 2.0
@theCwinLuvsYou: Go
Thanks for Solution.
I'm in the middle of creating my own custom Talent System. This will be a very good tutorial to look at and see how things are done. Thanks.