Big problem here on the newest version, while doing the import process - tga first, close editor, import .m3 - problem is, the model this time doesn't show up. Not like a untextured guy, but invisible. Doing exactly as told and exactly what is done is Molsterr's video. Any idea why?
Good to see some excellent progress on this project.
In my mind, the only critical outstanding issues are:
1. Ability to export custom models (i.e. model's you "dress up").
2. Ability to rename animations.
I think if we can prioritize those three issues and get them done, this will be the tool for people to use when getting WoW model's into SC2. Then all that's left is actually creating a mod, which is the fun part :)
Strange, it won't actually give me the option to perm run as administrator. It's my wife's computer but my dad and I built the thing together and the only account on there is admin level. I wonder if it's an issue with her install since we had a hell of a time getting Vista on there.