oh ok...I guessing the battle.net one is not up yet?
and quick question...when I use the downloaded version I only see in the units tab the UED Valkyie. is this normal
Yes, that is normal. There is a trigger included in the mod you're meant to copy&paste into your map. That trigger changes the models of all your units and structures automatically, if you've selected UED as your race (under player settings, change it to UED).
The Valkyrie unit doesn't exist in default StarCraft II, that's why extra unit and weapon data was created for it.
OK I might have found a bug with the Battle.net version again. I added the battle.net version into my map on the editor saved and closed it but when I went to reopen it I got the following error
"Dependency Can not load, Continue anyway?"
I know this happened to me a few days after the mod release and I was tearing my hair out before letting you know so...
Go into a different map instead of the one you wish to load and login into your Battle.net through the editor, leave that map open then proceed to open the map you have the mod plugged into, this should solve any issues you are having regarding that.
on a different note is there a way to have a UED Floor decal with out having another decal appearing under the UED one.
I have the Son's of Korhal decal as my Terran decal in sc2 but when in my map editor I replace the son's of Korhal with the UED but the son's of korhal still appears under the UED is there a way around this??
Go into a different map instead of the one you wish to load and login into your Battle.net through the editor, leave that map open then proceed to open the map you have the mod plugged into, this should solve any issues you are having regarding that.
I tried what you said to do...no luck same error...it only seems to happen with the battle.net version. which will make it difficult for me to Privately publish my map for me and my friend to play
I been looking for someone to make a UED Re-skin of the Augustgrad Walls and Gate (see below). would you guys be willing to pull this off?
If so that would help my UED Occupied Augustgrad Map along. I would do it my self but I don't know how and I can't seem to find a good detail tutorial on how to do it
cause they start converting it in to a Earth Settlement...I don't know I still working on the back story...lol...however the reskin would be use full in like...Fortress wars on side of the map has UED Versions of those Models the other side has Dominion Versions (Original)
The mod includes some recolored doodads (they were being showcased in a video as well). Just take a look at the models inside the mod, maybe you can find something fitting!
OK so I still having trouble with the battle.net version. I have started making non battle.net versions of the maps I use this mod in. I do have one question though...is there a video about the installing and getting the battle.net one working? I problem got something wrong with my editor but a video might clear that up
I have it downloaded but if I don't use the battle.net version and I go to publish my map I get this error.
at this point I kinda feel the only way around this is to have 1 map with no battle.net version and then have another map with the battle.net version of the same map for publishing. its kinda a extra step but at this point I not sure what to do.
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new error
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ok new error this one is when trying to publish (either private publish or public). The error is as follows
"Unable to publish due to problems below"
"Document dependency does not specify a Blizzard file (Mods\Starcraft2_UED_MOD.SC2Mod"
did I screw up again or is it my editor?
p.s. sorry for the problems
In reply to Azog2016:
oh ok...I guessing the battle.net one is not up yet?
and quick question...when I use the downloaded version I only see in the units tab the UED Valkyie. is this normal
The mod is active in battlenet.
OK I might have found a bug with the Battle.net version again. I added the battle.net version into my map on the editor saved and closed it but when I went to reopen it I got the following error
"Dependency Can not load, Continue anyway?"
I know this happened to me a few days after the mod release and I was tearing my hair out before letting you know so...
In reply to Azog2016:
Random Guy.
OK I'll try that and let you know what happens
on a different note is there a way to have a UED Floor decal with out having another decal appearing under the UED one.
I have the Son's of Korhal decal as my Terran decal in sc2 but when in my map editor I replace the son's of Korhal with the UED but the son's of korhal still appears under the UED is there a way around this??
In reply to VarientTFoR
Between today and tomorrow I make a video.
I been looking for someone to make a UED Re-skin of the Augustgrad Walls and Gate (see below). would you guys be willing to pull this off?
If so that would help my UED Occupied Augustgrad Map along. I would do it my self but I don't know how and I can't seem to find a good detail tutorial on how to do it
If it's occupied, why would the UED go out of their way to completely rebuild the wall infrastructure if there is already preexisting walls?
Random Guy.
cause they start converting it in to a Earth Settlement...I don't know I still working on the back story...lol...however the reskin would be use full in like...Fortress wars on side of the map has UED Versions of those Models the other side has Dominion Versions (Original)
The mod includes some recolored doodads (they were being showcased in a video as well). Just take a look at the models inside the mod, maybe you can find something fitting!
ok will do
OK so I still having trouble with the battle.net version. I have started making non battle.net versions of the maps I use this mod in. I do have one question though...is there a video about the installing and getting the battle.net one working? I problem got something wrong with my editor but a video might clear that up
link the map to the battle.net version as a dependence? then every time you open the map for the first time it will ask for battle.net loggin.
In reply to FreezingAcidRain:
Just download the mod then, will never have that problem that way.
Random Guy.
I have it downloaded but if I don't use the battle.net version and I go to publish my map I get this error.
at this point I kinda feel the only way around this is to have 1 map with no battle.net version and then have another map with the battle.net version of the same map for publishing. its kinda a extra step but at this point I not sure what to do.