Shape Wars is designed to be a pretty straightforward acrade game.
It is a very simple (versus-) TD in terms of style and complexity. There are just a few towers with basic tower concepts and also just a few enemy types.
There are 70 waves, but chances are high that you will die before reaching it.
Mainly this game is about hunting highscores and achievements.
And of course it is about shapes!
Colors
Both towers and units can have different colors in this game.
Each wave you gain one gas which can be spent to change the color of one of your towers, which grants it various stats like +damage, speed or range.
Enemies have different colors each wave and they get bonuses like life and speed for it.
You can even color the towers of your opponents to grant them unfitting bonuses! (But keep in mind you only get one gas per wave.)
Randomization
Another main aspect of this game is the randomness you have to adapt to.
There are 3 things randomized and different each game you play:
You will get a unique maze each time you play
After wave 5, enemy types are random per wave
After wave 5, enemy colors are random per wave
Achievements/Portraits
If you like achievement hunting, you will spend a lot of time in this game.
There are lots of achievements you can get, and each achievement also unlocks a portrait you can use.
However, there are some basic achievements that you will probably unlock by playing a few times, but most
of them are designed to be quite tricky or hard to get.
The Tower wars part AKA PVP challenge (optional)
Achievement and Score hunting are the one thing you can have a lot of fun with, but
if you want some real challenge, you can also play wars mode.
In this mode, after wave 5 you can spawn your own shapes in your enemies' grids.
This works just like in usual tower wars: You decide unit type and color, pay some minerals and get some
income for it.
But to not make things too easy, you still have to deal with the additional wave spawing until wave 70.
Some Screenshots
TL;DR AKA Will I play it?
Shape wars is a simple TD, which is easy at the beginning but gets INCREDIBLY hard at the end!
Do you like challenge? Do you like score hunting against other players?
Or are you just a huge TD/TW fan?
Then the only option you have is: Go play Shape War now!
Hey there! Tested the map with you during map night, it is good to see the map getting more public light. It took me 2 or 3 games to begin to understand the mechanics, and I still have yet to grasp what counters what after 4 or 5 games. (gave it a well deserved 5 stars)
Concept
Shape Wars is designed to be a pretty straightforward acrade game.
It is a very simple (versus-) TD in terms of style and complexity. There are just a few towers with basic tower concepts and also just a few enemy types.
There are 70 waves, but chances are high that you will die before reaching it.
Mainly this game is about hunting highscores and achievements.
And of course it is about shapes!
Colors
Both towers and units can have different colors in this game.
Each wave you gain one gas which can be spent to change the color of one of your towers, which grants it various stats like +damage, speed or range. Enemies have different colors each wave and they get bonuses like life and speed for it. You can even color the towers of your opponents to grant them unfitting bonuses! (But keep in mind you only get one gas per wave.)
Randomization
Another main aspect of this game is the randomness you have to adapt to.
There are 3 things randomized and different each game you play:
Achievements/Portraits
If you like achievement hunting, you will spend a lot of time in this game. There are lots of achievements you can get, and each achievement also unlocks a portrait you can use. However, there are some basic achievements that you will probably unlock by playing a few times, but most of them are designed to be quite tricky or hard to get.
The Tower wars part AKA PVP challenge (optional)
Achievement and Score hunting are the one thing you can have a lot of fun with, but if you want some real challenge, you can also play wars mode. In this mode, after wave 5 you can spawn your own shapes in your enemies' grids. This works just like in usual tower wars: You decide unit type and color, pay some minerals and get some income for it. But to not make things too easy, you still have to deal with the additional wave spawing until wave 70.
Some Screenshots
TL;DR AKA Will I play it?
Shape wars is a simple TD, which is easy at the beginning but gets INCREDIBLY hard at the end!
Do you like challenge? Do you like score hunting against other players?
Or are you just a huge TD/TW fan?
Then the only option you have is: Go play Shape War now!
Beta is now Playable on EU ("Shape War")! If you played it tell me what you think about it!
Hey there! Tested the map with you during map night, it is good to see the map getting more public light. It took me 2 or 3 games to begin to understand the mechanics, and I still have yet to grasp what counters what after 4 or 5 games. (gave it a well deserved 5 stars)