Defcon ONE is a strategic thermo-nuclear war game. Players begin in Defcon 5 and slowly build up toward defcon 1 status. The map is mostly complete; however, I'm not going to complete it. So this map project is released to public domain for anyone who wishes to continue it! The map probably needs a lot of work and balance to be really playable. But it looks pretty cool!
The map is uploaded to sc2mapster as well as unlocked in b.net. Here's a sample video.
Yup, I thought it looked cool. Another hope in releasing this mod is to get other mappers to put up a REAL world map for their risk, diplo, ww2, zombie invasion, etc games. I'm tired of seeing deformed 'world maps', hehe. Its actually quite easy to do, super easy.
It definitely looks cool. With it being super easy I'm intrigued. I will have to look at how you pulled it off as well. I have some theories but eh best to look at it. Though it isn't immediately pertinent to me it could be useful later.
Anyone else getting major lag? I didn't get any lag at all. A way to reduce lag would be to divide the world map into small segments. The image file is 2000x1000 file. So its a lot of work, but its possible to cut the world map into very small files and then put it together in the editor like a puzzle.
I'm guessing the huge image file is lagging low graphic setting computers.
Happy news! This map just broke TOP 10 in NA region just now!! Woohoo!
The new version is named World War Three! (name already taken so ! added to end) Gameplay has been totally redesigned. But its still mostly a tank and nuke game, just easier to do now. The navy was removed, but now that this map has risen in popularity, they may be put back in!
The map was abandoned, but thanks to the radio playing Imagine Dragon's song all the time... which just reminds me of this map because the video demo uses that song. I decided to finish up this map and make it playable!
Seeing as how this map got featured here, I thought I put in some thoughts..
Map was top 10 in NA, but only briefly for a day. I believed what happened was fun or not somehow picked up this map to play. So for a while, people were playing because due to the comments, it seems more like they are responding to fun or not.
This map is completely awesome and intense to play. The game starts with 9 spots, and its like a shark tank at the start, lots fighting all over the map while you try to carve out a little kingdom. After a while, 3 or 4 super powers will emerge. Then eventually, 2 super powers battle for the win. The intensity comes from each player spawning so many tanks, the action is constant. There's no waiting for economy to kick in to get a large army, you have it nonstop!
Constant action between the superpowers moving armies to take cities and counterattacking. But it gets even more intense when players start lobbing nukes at each other! Total goosbumps when you see large waves of ICBMs and nuke bombers flying across the globe. You need a constant watch for those nukes and be ready to dodge it because a lot of it is heading toward your concentration of tanks! Nuke dodging is a lot of fun in this game and good players know how to dodge cluster of nuke blasts to save their tanks. With enough nukes, you can also turn cities into wasteland. Its not uncommon for long games to have wasteland all over the world. Europe is usually the first place to go wasteland, lots cities so close to each other..
Having say all that, this game also got a lot of raging newbies. There's a lot of 1 ratings from rage quitters. Checking their history, most of them leave the game after 30-60 seconds. What most likely happen is visual style of the map confused them and they have no idea what's happening. This game also uses smartcast commands which they aren't used to. And there's no time to learn the map if they are playing a full game. And this game is extremely cutthroat, if you don't have a good start, its all over and all over fast. So they get confused and mad.
But for those who overcome the confusing, this game become extremely awesome. There's a lot of dedicated players who kept playing week after week. Its that fun! But eventually, the fun do wear off and this map has fallen to buried status now. Right now, you'll be sitting in an empty lobby should you try to play it.
I'm not going to lie, this game doesn't try to explain how the gameplay works. But mostly, the gameplay is quite simple and I rely on player IQ and their power of observation to learn the game. I understand its harder to observe the game when you are getting pounded by other players, and that's why in NA, the rating for map is much lower. But in Korea and Europe, this map has a pure 5 star rating because they can't get full lobbies going in those regions. So the reviewers have plenty of time to learn the game while they playing against nobody.
Anyways, to make it short, this is awesome game for those who can overcome the initial confusion. Completely bad for those who can't. And lastly, this game also has a ending replay which is pretty unique to the mapping scene.
Arrg, apparently lots people are having trouble picking a starting city in the latest version. No idea why..
A new setting capitol city mechanic has been put in. Post here if you can't pick a starting city with the new changes..
edit: woot, accidently discovered by luck, the bug that's breaking the map! Apparently if there's 3 players, the game stops working. Its caused by an 'editor' bug that puts an entire action into infinite loop which breaks the map. Happens a lot, and there's no way to discover it except by luck because the editor likes to randomly put this 'bug' randomly anywhere within the code.
Defcon ONE is a strategic thermo-nuclear war game. Players begin in Defcon 5 and slowly build up toward defcon 1 status. The map is mostly complete; however, I'm not going to complete it. So this map project is released to public domain for anyone who wishes to continue it! The map probably needs a lot of work and balance to be really playable. But it looks pretty cool!
The map is uploaded to sc2mapster as well as unlocked in b.net. Here's a sample video.
Wow, this looks awesome :D I'll have to see how you managed that visual style.
Yup, I thought it looked cool. Another hope in releasing this mod is to get other mappers to put up a REAL world map for their risk, diplo, ww2, zombie invasion, etc games. I'm tired of seeing deformed 'world maps', hehe. Its actually quite easy to do, super easy.
It definitely looks cool. With it being super easy I'm intrigued. I will have to look at how you pulled it off as well. I have some theories but eh best to look at it. Though it isn't immediately pertinent to me it could be useful later.
Just putting the link to the map project to find it more easily: Defcon One download link
And it really is something look into, how its achieved the same feel as in original Defcon game.
@sandround: Go
Well that was weird...I was listening to Imagine Dragons when I started this video...
If the gameplay is solid this should DEFF be featured.
@Taintedwisp: Go
He already mensioned he isn't completing it and we should continue it.
:)
@yukaboy: Go
WOW i might take his basics and then revamp it :) i have a great idea.
NVM i just opened it up, and was extremely laggy.
@Taintedwisp: Go
Let Battle.Net's servers take the load and maybe the lag will go away. I'm just assuming it will tho.
Member since 2010. Made the -The Thing- [Revival] game. Nostalgic of the WC3 days.
@Taintedwisp: Go
Anyone else getting major lag? I didn't get any lag at all. A way to reduce lag would be to divide the world map into small segments. The image file is 2000x1000 file. So its a lot of work, but its possible to cut the world map into very small files and then put it together in the editor like a puzzle.
I'm guessing the huge image file is lagging low graphic setting computers.
Visuals are from the game DEFCON, its like $10 on steam, i have it and its a lot of fun
And the lag was non-existant for me, and im running
i7-3770k quad core @ 3.5 ghz
nvidia geforce gtx 660
The Video isnt is Runing in Germany cause of the GEMA :(
Happy news! This map just broke TOP 10 in NA region just now!! Woohoo!
The new version is named World War Three! (name already taken so ! added to end) Gameplay has been totally redesigned. But its still mostly a tank and nuke game, just easier to do now. The navy was removed, but now that this map has risen in popularity, they may be put back in!
The map was abandoned, but thanks to the radio playing Imagine Dragon's song all the time... which just reminds me of this map because the video demo uses that song. I decided to finish up this map and make it playable!
@sandround: Go
Seeing as how this map got featured here, I thought I put in some thoughts..
Map was top 10 in NA, but only briefly for a day. I believed what happened was fun or not somehow picked up this map to play. So for a while, people were playing because due to the comments, it seems more like they are responding to fun or not.
This map is completely awesome and intense to play. The game starts with 9 spots, and its like a shark tank at the start, lots fighting all over the map while you try to carve out a little kingdom. After a while, 3 or 4 super powers will emerge. Then eventually, 2 super powers battle for the win. The intensity comes from each player spawning so many tanks, the action is constant. There's no waiting for economy to kick in to get a large army, you have it nonstop!
Constant action between the superpowers moving armies to take cities and counterattacking. But it gets even more intense when players start lobbing nukes at each other! Total goosbumps when you see large waves of ICBMs and nuke bombers flying across the globe. You need a constant watch for those nukes and be ready to dodge it because a lot of it is heading toward your concentration of tanks! Nuke dodging is a lot of fun in this game and good players know how to dodge cluster of nuke blasts to save their tanks. With enough nukes, you can also turn cities into wasteland. Its not uncommon for long games to have wasteland all over the world. Europe is usually the first place to go wasteland, lots cities so close to each other..
Having say all that, this game also got a lot of raging newbies. There's a lot of 1 ratings from rage quitters. Checking their history, most of them leave the game after 30-60 seconds. What most likely happen is visual style of the map confused them and they have no idea what's happening. This game also uses smartcast commands which they aren't used to. And there's no time to learn the map if they are playing a full game. And this game is extremely cutthroat, if you don't have a good start, its all over and all over fast. So they get confused and mad.
But for those who overcome the confusing, this game become extremely awesome. There's a lot of dedicated players who kept playing week after week. Its that fun! But eventually, the fun do wear off and this map has fallen to buried status now. Right now, you'll be sitting in an empty lobby should you try to play it.
I'm not going to lie, this game doesn't try to explain how the gameplay works. But mostly, the gameplay is quite simple and I rely on player IQ and their power of observation to learn the game. I understand its harder to observe the game when you are getting pounded by other players, and that's why in NA, the rating for map is much lower. But in Korea and Europe, this map has a pure 5 star rating because they can't get full lobbies going in those regions. So the reviewers have plenty of time to learn the game while they playing against nobody.
Anyways, to make it short, this is awesome game for those who can overcome the initial confusion. Completely bad for those who can't. And lastly, this game also has a ending replay which is pretty unique to the mapping scene.
I like this map. It captured the strategic custom map feel from previous Blizzard RTS that seems to be otherwise lacking on Battle.net 2.0.
hey, i am come from china,i want translate this map to chinese player,cound you give it to me
@qq428ko: Go
Yeah, the map is already unlocked. So go ahead and translate away. Modify the gameplay too if you wish.
Arrg, apparently lots people are having trouble picking a starting city in the latest version. No idea why..
A new setting capitol city mechanic has been put in. Post here if you can't pick a starting city with the new changes..
edit: woot, accidently discovered by luck, the bug that's breaking the map! Apparently if there's 3 players, the game stops working. Its caused by an 'editor' bug that puts an entire action into infinite loop which breaks the map. Happens a lot, and there's no way to discover it except by luck because the editor likes to randomly put this 'bug' randomly anywhere within the code.