After seeing whatever it is scared me then seeing the road and the trashcan disappeared kind of rose the tension. But after seeing it in the hallway where I got a good look at the model I became less scared and eventually bored looking for items due to controls. Some direction would be kind of nice, like "I should look around a bit" Some players might not always walk up to the door others, like I did, might head towards the area where the item is and try that door finding it to be blocked.
@Pshyched: Go
My mistake. It was the graphics settings.
Ah okay then :)
Aw crap, I didn't have time to play SC2. Will try to test this now :D.
Awesome Enjoy.
I think the kitchen tiles are too bright.. everything is run down. But the tiles are perfect.
Lol, true... true...
After seeing whatever it is scared me then seeing the road and the trashcan disappeared kind of rose the tension. But after seeing it in the hallway where I got a good look at the model I became less scared and eventually bored looking for items due to controls. Some direction would be kind of nice, like "I should look around a bit" Some players might not always walk up to the door others, like I did, might head towards the area where the item is and try that door finding it to be blocked.
I'm glad its a scary map, i will be fixing all these when DemoV2 is released. :)