Who played in a PVP game knows that it's so fun, in particular, such as shooters Call of Duty, Battlefield and Gears of War. The idea is to combine the gameplay of the three games in a single map with good terrain, simple gameplay, and a lot of meat... but in an isometric style.
The release is planned approximately with release of the sc2 marketplace.
Below you can find screenshots and videos. Stay with us and join the new multiplayers experience for Starcraft 2!
In game the terrain looks very detailed and at the same time there is no doodads spam.
It's not that detailed. Everything just feels so... empty. I think you can use more doodads lol. It's an isometric game, so you don't really need to worry too much about how many doodads you have.
I'm not saying it's bad, just that it's not particularly special.
For what do you need the trigger man exactly?
I can may be help, but I am not cool with fps kind of triggering. (I dont know the limits of the delay...)
You can check my map The Final Frontier, if you want to see my work.D
Ah btw, one thing i want to mention: I like the terrain. Its true what Nebuli said, it somewhat feels empty, however, exactly that makes it somewhat feel like a "style" and goes well with the HUD and so on.
Who played in a PVP game knows that it's so fun, in particular, such as shooters Call of Duty, Battlefield and Gears of War. The idea is to combine the gameplay of the three games in a single map with good terrain, simple gameplay, and a lot of meat... but in an isometric style.
The release is planned approximately with release of the sc2 marketplace.
Below you can find screenshots and videos. Stay with us and join the new multiplayers experience for Starcraft 2!
- Screenshots:
- Custom UI concept:
- Video:
- Recruitment:
Looks nice? even though not revealing too much.
And its not wasd?! Atlaeast I hope...it doesnt have to be, it can be fun without wasd.
Move control isn't WASD, I know about it.
Pretty sweet UI. The terrain looks kinda bad, though. Boring. :/
In game the terrain looks very detailed and at the same time there is no doodads spam.
New 14 screenshots! enjoy.
Upload them to the site and I might take a look.
You can upload them after making the post and the editing -> attachments....weird right?
@zenx1: Go Done
I am looking for a good trigger-man (co-autor).
You get a thumbs up for awesome transformers 3 trailer music!
It's not that detailed. Everything just feels so... empty. I think you can use more doodads lol. It's an isometric game, so you don't really need to worry too much about how many doodads you have.
I'm not saying it's bad, just that it's not particularly special.
there are spelling mistakes in every thing
in the videos (uhhh sorry, is that not tittles only?)
worse, in the ui design: grenade
:( sorry, you should fix it, because it reflects poorly on the hard work you do do
Sorry for my spelling mistakes. But looks good.
For what do you need the trigger man exactly? I can may be help, but I am not cool with fps kind of triggering. (I dont know the limits of the delay...) You can check my map The Final Frontier, if you want to see my work.D
Ah btw, one thing i want to mention: I like the terrain. Its true what Nebuli said, it somewhat feels empty, however, exactly that makes it somewhat feel like a "style" and goes well with the HUD and so on.
In any case, if somebody want to take the place of the trigger man, send me a private message.
Hi-res screenshot!
@QZX: Go
looks good!
Hi-res screenshot number 2!
Sorry for the spam message. But i have another hi-res screenshot.
Trigger-man (co-autor) required.