I dunno if you got my message or not, but 2 MAJOR complaints that are REALLY annoying...
1. The Jukebox cost too much, its like 15, could that be lowered to like 1?
2. The Jukebox only plays 1 song unless temp changed... can you randomize it.... also I would suggest adding a few new songs. There are tons of old time songs that are public domain that would be perfect.
Got a response email :P right after typing this :P.
Edit: ALSO mohandar + Cloaking Device is cheap, Thenonly 50% of attacks can hit you its a bit OP, maybe make it so only one of these effects can work, and if the player does get it he can Discard it and draw 1 card.
We are making more song can be played by default, and the price will decreased. ;)
Yeah we can add more song but the file size will be too large, it's already about 20m now o_O
If "Mohandar + Cloaking" only one of these effects can work, then he is weaker than other hero - when everyone has a cloaking device. Maybe we can change him into 3 health? :) Try to keep "Splash Ashtray" or "Pickpocket" to discard his cloaking, and use Diablo or Tychus, these heroes are good at dealing damage even target is Mohandar.
Ver.1.5
-Now in each game will have a random default song
-Play song with jukebox costs 5 gold now
-Fixed a Arcturrs Mengsk skill bug caused by multiple time use
-Fixed a AI player bug which will cause game crash
Yes, that's the difference between Tosh and Nova, Nova draw 3 cards, then she have more cards to play in her turn, so she is good at offense; Tosh draw 1 card after discard, then he have 1 more card than others out of turn, so he is good at defense. In 1 on 1, they are both very powerful :)
For Hellscream, if you have a Trash Can in hand, you can defeat even all players in one turn! And if you have Umojan Beer in hand then you may draw 2 cards without losing health. If you do so, your allies will help you with Umojan Beers if thay have ones.
Generally speaking, more cards in your turn means more attack, more cards out of your turn means more defense. :)
you have pretty interesting view on balance...its good to have variety on heroes and maybe even some "funny" value rather than being totally balanced.
Iv also changed my view on russian roulette too. It can be super anoying and super funny...and indeed it seem like only "comeback" card and sometimes prevent anoying stallmates. So even thou its so random, it kinda has a purpose.
I still think hellscream and nova are kinda bad cards...for nova survivability is low, you cannot really draw protection cards since you can only hold 3 cards and less if you have damage... think nova should atleast have passive ability to hold 3-4 cards to give somekind of protection.
and 1v1 format is fairly irrelavent...I dont think its really fun that way. 3 player and 4 player games are pretty good formats, and they felt pretty balanced (might be because of players too).
yeah I agree, hey if we add Ais will the AI players take over?
For example say i have 4 friends and myself, but we would like to play an 8 player game without waiting, could we add Ai's to fill those spots. I noticed that they already play if a player quits ( not the best but okay).
Also I think you should add a higher variety of cards, in my opinion. Such as one that Takes 1 health from another player. or one that Sacrifices 1 of your lives to take 2 from another player :P.
Ohh or an equip card that allows you to Change your lives into Bashes :))
or, maybe one that forces every player to discard his hand/equip cards, and redraw the number he had.
Yeah, there are always some OP heroes :) russian roulette can accelerate the process of a game too, if everyone just hold cards or they are all defensive heroes.
Of course you can play with the AI players :)
If someone is quit, he won't do nothing - just draw 2 cards, then finish their turn. If they are target of "Bash!", they won't play "Dodge!" too.
We will add more type of cards in up coming versions - and new heroes, stay tuned ;)
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@sc2modders: Go
I dunno if you got my message or not, but 2 MAJOR complaints that are REALLY annoying...
1. The Jukebox cost too much, its like 15, could that be lowered to like 1?
2. The Jukebox only plays 1 song unless temp changed... can you randomize it.... also I would suggest adding a few new songs. There are tons of old time songs that are public domain that would be perfect.
Got a response email :P right after typing this :P.
Edit: ALSO mohandar + Cloaking Device is cheap, Thenonly 50% of attacks can hit you its a bit OP, maybe make it so only one of these effects can work, and if the player does get it he can Discard it and draw 1 card.
Very well done. I'm glad to see more people are taking risks and stepping things up a bit. +1 rep!
@Taintedwisp: Go
If "Mohandar + Cloaking" only one of these effects can work, then he is weaker than other hero - when everyone has a cloaking device. Maybe we can change him into 3 health? :) Try to keep "Splash Ashtray" or "Pickpocket" to discard his cloaking, and use Diablo or Tychus, these heroes are good at dealing damage even target is Mohandar.
@sc2modders: Go
Yeah something, because I had like 3 people all targeting me, and... well lets just say those 2 beers lasted me a LONG time and then I won :P.
hey guys, we just uploaded on EU server, try search for "Barcraft" ;) Enjoy!
Another thing:
Only being able to hold 2 cards with some heroes is so freakin bad.
With hellscrem the ability of gaining 2 cards for 1 life is totally negated that you cannot hold those cards cause you lose life!
Similar thing with ghost. You can draw 3 cards, but you will need to discard practically all cause you only have 3 life.
Managed to our first game with 6 players. Was actually really fun.
IMO Zeratul is a bit imba, if lucky. He did 3 bashes in a row on bartender and it was gg. Nothing me (bouncer) or bartender could do.
Ver.1.5
-Now in each game will have a random default song
-Play song with jukebox costs 5 gold now
-Fixed a Arcturrs Mengsk skill bug caused by multiple time use
-Fixed a AI player bug which will cause game crash
@zenx1: Go
Yes, that's the difference between Tosh and Nova, Nova draw 3 cards, then she have more cards to play in her turn, so she is good at offense; Tosh draw 1 card after discard, then he have 1 more card than others out of turn, so he is good at defense. In 1 on 1, they are both very powerful :)
For Hellscream, if you have a Trash Can in hand, you can defeat even all players in one turn! And if you have Umojan Beer in hand then you may draw 2 cards without losing health. If you do so, your allies will help you with Umojan Beers if thay have ones.
Generally speaking, more cards in your turn means more attack, more cards out of your turn means more defense. :)
@sc2modders: Go
you have pretty interesting view on balance...its good to have variety on heroes and maybe even some "funny" value rather than being totally balanced.
Iv also changed my view on russian roulette too. It can be super anoying and super funny...and indeed it seem like only "comeback" card and sometimes prevent anoying stallmates. So even thou its so random, it kinda has a purpose.
I still think hellscream and nova are kinda bad cards...for nova survivability is low, you cannot really draw protection cards since you can only hold 3 cards and less if you have damage... think nova should atleast have passive ability to hold 3-4 cards to give somekind of protection.
and 1v1 format is fairly irrelavent...I dont think its really fun that way. 3 player and 4 player games are pretty good formats, and they felt pretty balanced (might be because of players too).
@zenx1: Go
yeah I agree, hey if we add Ais will the AI players take over?
For example say i have 4 friends and myself, but we would like to play an 8 player game without waiting, could we add Ai's to fill those spots. I noticed that they already play if a player quits ( not the best but okay).
Also I think you should add a higher variety of cards, in my opinion. Such as one that Takes 1 health from another player. or one that Sacrifices 1 of your lives to take 2 from another player :P.
Ohh or an equip card that allows you to Change your lives into Bashes :))
or, maybe one that forces every player to discard his hand/equip cards, and redraw the number he had.
@zenx1: Go
Yeah, there are always some OP heroes :) russian roulette can accelerate the process of a game too, if everyone just hold cards or they are all defensive heroes.
@Taintedwisp: Go
Of course you can play with the AI players :) If someone is quit, he won't do nothing - just draw 2 cards, then finish their turn. If they are target of "Bash!", they won't play "Dodge!" too. We will add more type of cards in up coming versions - and new heroes, stay tuned ;)