But it all change when the purifiers attack the protoss capital, killed all the Twilight Council members and declare war on all living intelligent being.
The Purifiers can easily replenish and reconstruct their fallen warrior while they hunt down the survivor from Amon's War.
Heirarch Artanis was the only one that could stop them, but when the world need him the most he vanish.
- Chapter One : Rise of the Machines
Take control of Tasadar, Zeratul and Fenix now reborn as purifiers . Command the unstoppable purifiers and lay waste to all the protoss , terran and zerg.
- Chapter Two : A New Hope
Take control of Da'lash [High Templar] and Ben Ar [Adept], the banished sons of the Taldarim and command what is left of what was once the mighty Death Fleet and uncover the truth behind the purifiers madness as they try to save as many allies as they can.
- Chapter Three : Last of Us
Take control of Saya Cantik [Infested Terran] and Raja [Primal Ultralisk] as they collect essence and evolve their brood. Stop the purifiers from mining all the resources and purifying Zerus while in the same time find a cure for Saya Cantik.
- Chapter Four : Enemy of My Enemy
Take control of Handsome Jack [Tycus Marine] and Aku Cantik [Ghost Medic] and join force with what is left of the Moebius Foundation. Infiltrate the Purifiers's homeworld with just a small team and destroy the base of their attacks.
- Chapter Five : Last Stand
Freely choose 3 among the 6 heroes and the 1 of the 3 race to command for each mission. Destroy 3 central core memory and put an end to the war.
- Chapter Six : Fall of the Machines
Each chapter will be 3 maps long with mostly macro [build and destroy] with the exception of chapter 4 of which will be fully micro and boss fights.
I dont know the starcraft story, so I might be thinking... poorly.
IMO, no one is like "lets wage war on everyone at once" ...Except Hitler. We all see how that turned out. I think you could make a much more interesting story, and gameplay, if they were to start with a single race; which would be realistic. It could also allow for "pick your own story" tidbits, where you could get help from a race, killing another race, under the false pretext of help. Giving zerg the power of the purifiers, to help them whipe out the toss, ect.
Who knows, I am not a great story writer, nor do I want to be. I just read your first few lines and thought "not too realistic" and rambled aimlessly from there.
Actually it is not the 1st time race of machine did that, and I assure you it won't be the last time.
Look at Necrons - War Hammer , Skynet - Terminator , The Borg - Star Trek , Reapers - Mass Effect.
Not the original dude, but the issues with those as examples (in regard to storytelling) is two things:
a) They outnumber all standing forces of the biological side.
b) in a 1 to 1 fight of similar types they would win (they're stronger, more advanced, tougher, etc).
LotV players might disagree with these sentiments, as of what we currently know of Purifier forces, they seem incredibly numbered, and about the same as biological forces. You may want to convince us of these two things in storytelling or in gameplay to satisfy that guy (it's ok to keep gameplay unchanged for balance reasons).