Test map contains only character creating module -> game start -> basic combat like shooting with gauss rifle, throw grenade, reload. All completed by this time story triggers, intro movie, and other content has been removed to prevent any spoilers.
All test should take at least 10 minutes if you not decide to kil all preplaced enemies around. I would like to ask to test hit and run mechanics and check if delays are acceptable.
The first test called "system integration" was aimed to check if CCM (character creator manager) properly shows choosen talents by teamates, properly assign choosen portait and if properly creates your hero and properly assign whole choosen stuff to him/her. Tested it with few random guys and final test was with TaurusCz and we can say its working very good and is bugless
The video looks awesome. How i'd imagine if dying light was turn into isometric view.
I can tell you put lots of time, effort, heart and soul to your baby project.
Sadly i won't be able to play it anytime soon.
Few months ago my pc broke down, i manage to buy a decent second hand pc at relatively low price.
But alas, that pc now also broke down. Forcing me to put the final map of my campaign on hold.
Being an uber i don't make lots of money (compare to doctors, lawyers etc). If i do some serious savings i might be able to repair my pc in three months or so.
There are many map makers here. I am sure they will be able to give you the feedback you need.
I gonna test this soon with 2 others. How long is the game play of the map right now?
Test map contains only character creating module -> game start -> basic combat like shooting with gauss rifle, throw grenade, reload. All completed by this time story triggers, intro movie, and other content has been removed to prevent any spoilers.
All test should take at least 10 minutes if you not decide to kil all preplaced enemies around. I would like to ask to test hit and run mechanics and check if delays are acceptable.
The first test called "system integration" was aimed to check if CCM (character creator manager) properly shows choosen talents by teamates, properly assign choosen portait and if properly creates your hero and properly assign whole choosen stuff to him/her. Tested it with few random guys and final test was with TaurusCz and we can say its working very good and is bugless
Did you remove the map from the Arcade, i saw it once but didn't have the chance to try it and now it's gone
Its still there
battlenet::starcraft/map/2/195142
that lighting work is fantastic. i will probably get to try it on tuesday
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
LINK: https://s23.postimg.org/hycf7d7hn/Untitled_13.png
Sneak Peek #1
That deserves some sort of emmy,oscar nomination on atmosphere,visuals alone.
Horror,puzzle,survival? Count me in! Such a unique genre could be also cool for the RTC co-op contest.
Sorry for delay, but here is new video showing Night Compound Defence
I really would like to get some feedback from you :)
The video looks awesome. How i'd imagine if dying light was turn into isometric view.
I can tell you put lots of time, effort, heart and soul to your baby project.
Sadly i won't be able to play it anytime soon.
Few months ago my pc broke down, i manage to buy a decent second hand pc at relatively low price.
But alas, that pc now also broke down. Forcing me to put the final map of my campaign on hold.
Being an uber i don't make lots of money (compare to doctors, lawyers etc). If i do some serious savings i might be able to repair my pc in three months or so.
There are many map makers here. I am sure they will be able to give you the feedback you need.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Some new video showing some testing of new things.