Nice website you have there TheOracle67 however, it was hard to understand, I want to make some suggestions.
The front page and FAQ lack general info. Its like reading an essay without given a topic sentence and concrete details, its like listening to a college lecture at the last 10 minutes.
[insert 3-5 pictures of the campaign, and add an sc2 wallpaper shrinked]
big heading - Legacy of the Confederation
little heading - A Starcraft II customer campaign map
In the FAQ, the 1st FAQ should be: "What is Legacy of the Confederation". Also known as LotC, it is a starcraft 2 arcade map.
The 2nd FAQ should be: How can I play? then just say something like "you will need Starcraft 2 , its free" and optional, provide a separate webpage link that provides step by step in installing SC2, and downloading the map.
FINALLY, thats when you can add the FAQ that you already made.
What would be cool if you can provide like a webpage where it gives a intro to the story, mention a few characters and locations and provide some small snapshots of ingame playing.
I believe there's a strong appetite for co-op game play (either as team vs. environment or team vs. team). I'm excited to see how it progresses.
For post #1, while this won't be an arcade release (there's no way we can fit the sheer size of the maps with the custom graphics and sounds onto the Blizz servers with the space limitations), we'll take a hard look at your feedback. Thank you for taking a look around!
Wow, the scale of this project is very large athough, unlike many other ambitious projects, you seem to have a lot done to show! I would get active on your Facebook page, though I don't have a Jayborino FB and am hesitant to show my real FB to the world, heh. Also, given you have a paid team with deadlines, I don't doubt this actually hitting big milestones.
I would love to see more interest in LotC and it may materialize now as there were probably many skeptics out there from the initial announcements due to the size and scope. I actually read through the updates while playing the Fallen Angel secret mission (I had to replay a portion and was tabbed out letting the dialogue near the end play) so I'll make sure to link it on my next video on Thursday.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
That was quite a nice New Years gift, Oracle. The models are promising, though I have some few things I'd like to point out shortly below, as well as the audio work is pretty well done. I'm looking forward to seeing a lot of new custom assets, particularly terrain/cliff related, if what you're promising is true.
But the models, I gotta say stuff, the first being the Protoss champion unit. The animations are nice, though the weapon itself (A bow-sword I'll call it) could use a bit more work, as well as you should make the unit's hands closed, like he's gripping those blades. Here, it sounds like he's holding with his palm and thumb and nothing else, and, in a logical sense, the weapon could quickly come out of him should he block an attack or hit something. Other than this, I like the model and the animations.
Also, on the tank, I understand the green scheme for military and stuff, pretty much modern, but I think a black color scheme would be much more imposing and effective, particularly given we're dealing with virtually a fascist government (The UPL, per say), or perhaps a more darker green, almost old olive, much like the Empire's officers in the Star Wars vanilla trilogy.
But my biggest gripe would have to be with the female hero police officer portrait - Her eyes are bug-eyed cartoonish and out of proportion, and thus kills the appeal for the character. You should make those eyes smaller and adjust the facial proportions a bit. And that Protoss building looks a bit Carbot-ish, if you know what I mean.
No offense to any model whatsoever, I understand pretty much work was put into them, I'm just trying to point out stuff to make things better, alright? Hope I was constructive here, Oracle. HNW, and I look forward to more next year, which is next days anyway. xD
Something for the FAQ, possibly the MOST important question I know we all have... Will the new Dr. Halsey shout "I'm coming! I'm coming!" in this new iteration? Even "I'm going! I'm going!" would still be a fun callback :)
Rollback Post to RevisionRollBack
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Thank you for checking us out! We're aiming for a 2016 Q2 launch all in. And I do want to say that all feedback from the community is taken into account as we push forward with this and future projects.
For the point on terrain, we're not looking to add a new terrain / tileset for Episode 1. However we might in Episode 2...maybe. If the story needs it, it will be there.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Want to know what we've been up to the past 60 days for the Legacy of the Confederation Campaign for StarCraft II?
Come visit us at: http:www.nexuscoregames.com/
@TheOracle67: Go
awesome, now that i'm back at mapping, i could enjoy some custom campaigns to play. thanks!
@QueenGambit: Go
Welcome back! I think the saying is...'They always come back.' What project are you working on yourself?
@TheOracle67: Go
Nice website you have there TheOracle67 however, it was hard to understand, I want to make some suggestions.
The front page and FAQ lack general info. Its like reading an essay without given a topic sentence and concrete details, its like listening to a college lecture at the last 10 minutes.
[insert 3-5 pictures of the campaign, and add an sc2 wallpaper shrinked]
big heading - Legacy of the Confederation
little heading - A Starcraft II customer campaign map
In the FAQ, the 1st FAQ should be: "What is Legacy of the Confederation". Also known as LotC, it is a starcraft 2 arcade map.
The 2nd FAQ should be: How can I play? then just say something like "you will need Starcraft 2 , its free" and optional, provide a separate webpage link that provides step by step in installing SC2, and downloading the map.
FINALLY, thats when you can add the FAQ that you already made.
What would be cool if you can provide like a webpage where it gives a intro to the story, mention a few characters and locations and provide some small snapshots of ingame playing.
What you think?
@TheOracle67: Go
i'm working on the subfactions map again. This time around, i'm changing it to be team games instead of melee.
http://www.sc2mapster.com/forums/general/team-recruitment/86628-sc2-generals-co-op-missions
@QueenGambit: Go
I believe there's a strong appetite for co-op game play (either as team vs. environment or team vs. team). I'm excited to see how it progresses.
For post #1, while this won't be an arcade release (there's no way we can fit the sheer size of the maps with the custom graphics and sounds onto the Blizz servers with the space limitations), we'll take a hard look at your feedback. Thank you for taking a look around!
Wow, the scale of this project is very large athough, unlike many other ambitious projects, you seem to have a lot done to show! I would get active on your Facebook page, though I don't have a Jayborino FB and am hesitant to show my real FB to the world, heh. Also, given you have a paid team with deadlines, I don't doubt this actually hitting big milestones.
I would love to see more interest in LotC and it may materialize now as there were probably many skeptics out there from the initial announcements due to the size and scope. I actually read through the updates while playing the Fallen Angel secret mission (I had to replay a portion and was tabbed out letting the dialogue near the end play) so I'll make sure to link it on my next video on Thursday.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
@JayborinoPlays: Go
My only question to you is whether or not you had some commentary on 'Illumanitus' little hobby' in the secret mission.
:O I didnt even know we got an update....until now :)
@TheOracle67: Go
haha sure did, as he was clearly hitting a bong
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
That was quite a nice New Years gift, Oracle. The models are promising, though I have some few things I'd like to point out shortly below, as well as the audio work is pretty well done. I'm looking forward to seeing a lot of new custom assets, particularly terrain/cliff related, if what you're promising is true.
But the models, I gotta say stuff, the first being the Protoss champion unit. The animations are nice, though the weapon itself (A bow-sword I'll call it) could use a bit more work, as well as you should make the unit's hands closed, like he's gripping those blades. Here, it sounds like he's holding with his palm and thumb and nothing else, and, in a logical sense, the weapon could quickly come out of him should he block an attack or hit something. Other than this, I like the model and the animations.
Also, on the tank, I understand the green scheme for military and stuff, pretty much modern, but I think a black color scheme would be much more imposing and effective, particularly given we're dealing with virtually a fascist government (The UPL, per say), or perhaps a more darker green, almost old olive, much like the Empire's officers in the Star Wars vanilla trilogy.
But my biggest gripe would have to be with the female hero police officer portrait - Her eyes are bug-eyed cartoonish and out of proportion, and thus kills the appeal for the character. You should make those eyes smaller and adjust the facial proportions a bit. And that Protoss building looks a bit Carbot-ish, if you know what I mean.
No offense to any model whatsoever, I understand pretty much work was put into them, I'm just trying to point out stuff to make things better, alright? Hope I was constructive here, Oracle. HNW, and I look forward to more next year, which is next days anyway. xD
Something for the FAQ, possibly the MOST important question I know we all have... Will the new Dr. Halsey shout "I'm coming! I'm coming!" in this new iteration? Even "I'm going! I'm going!" would still be a fun callback :)
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
@JayborinoPlays: Go
No need to show the world the real Jay. Just make another FB account.
@TheOracle67: Go
As for the Legacy of the Confederation where are the screenshot? You say you done so much and yet i cant see no screenshots.
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
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@DeltaCadimus: Go
Thank you for checking us out! We're aiming for a 2016 Q2 launch all in. And I do want to say that all feedback from the community is taken into account as we push forward with this and future projects.
For the point on terrain, we're not looking to add a new terrain / tileset for Episode 1. However we might in Episode 2...maybe. If the story needs it, it will be there.
Happy New Year (in advance!)
@JayborinoPlays: Go
This can neither be confirmed nor denied.
@wargirlwargirl: Go
Thank you for taking a peek at our page. There will definitely be more screenshots to come in future updates.
Oracle, I have to say: DeltaCadimus said a true about his hands. We should take a closer look.
I don't know if you have, but you should definitely also post over on the Bnet forums and also Team Liquid - maybe even the Starcraft subreddit
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
As a community we should pick out a profile picture for him!