Hey everyone I have a big suggestion and I want to see everyones view on this. I was thinking about recreating the best turn based strategy game of Master of Orion 2 into the starcraft engine. If I had experience in coding like most people I would take this undertaking myself but I assume all the things in master of orion 2 are able to be transfered into the starcraft 2 engine. I imagine that things like the AI and UI will consume a lot of time and effort but if this actually works we could make a master of orion that is what MO3 was supposed to be. I believe with the starcraft engine it will look beautiful with all the systems and planets along with the bases and different enviroments.