This project is continuation of my earlier project called "Knalle Micro Map" posted on Teamliquid which was inspired by Darglein's Micro Trainer.
I hope this map will give new players some new skills and veterans tough challenges to beat.
Features
Currently planned features
Campaing:
This mode will replicate Blizzards Starcraft Masters and Challenges introduced in WoL launch in style.
Different difficulty levels
Sandbox:
This mode will copy the style of my old version. But with more challenges, arenas and better gameplay with multiple players.
Allows players to create their own challenges that are saved and can be played against your friends or the AI.
6 Player limit, everyone can play against an AI or another player at the same time. Just in a different Arena.
Other:
Custom AI: Script for every unit type. That micros depending on set of changeable constraints (this is very ambitious but i have done it for few units like Infestor, Baneling, High Templar before)
Achievements: these will be introduced when the map is pretty much finished otherwise.
State
The current state of this map is very early. Working on the UI at the moment. After that is done i can start making the challenges very fast.
My plan to fully release this map is sometime after Legacy of the Void has released. Mainly because i want to use some of the features rumored to be in LotV editor.
Also if you have ideas for a challenge or a scenario please send it my way!
I don't have a list at the moment for planned challenges and features but i will edit it in when i have.
Micro Trainer
Introduction
This project is continuation of my earlier project called "Knalle Micro Map" posted on Teamliquid which was inspired by Darglein's Micro Trainer. I hope this map will give new players some new skills and veterans tough challenges to beat.
Features
Currently planned features
Campaing:
This mode will replicate Blizzards Starcraft Masters and Challenges introduced in WoL launch in style.
Sandbox:
This mode will copy the style of my old version. But with more challenges, arenas and better gameplay with multiple players.
Other:
State
The current state of this map is very early. Working on the UI at the moment. After that is done i can start making the challenges very fast.
My plan to fully release this map is sometime after Legacy of the Void has released. Mainly because i want to use some of the features rumored to be in LotV editor.
Also if you have ideas for a challenge or a scenario please send it my way! I don't have a list at the moment for planned challenges and features but i will edit it in when i have.
Made short AI/UI showcase:
Credits