Hi ,I released ver 1.3a of "Photon Defenders" and it is growing quite rapidly,
allready on page 2 of Tug Of War ^^with 1-6 hours played daily.
It is also my second map project.
However, I need some Expert opinions on playability.
Most are impressed by the idea.So that is good, but I want more ppl to test.♥
Map is a 1-8 player wave defense type.
Currently with 30 hard waves.With a boss every 10th wave.
♥1-5 Training waves
♥11-20 Multi waves
♥21-30 Power waves
♥31-40 "Out for Blood" waves - Under development.
♥41-50 "Soul Breaker" waves - Under development. will be extremely hard.!
♣There is a Protoss mother ship in the center of a 8 pointed star shaped map.
Spawns come from far end of star's "lanes" towards center with mission to destroy
the Last Mosthership.
♣There are islands per player between the stars "lanes" with a Nexus
with ample vespene and high yield minerals.10 placed on each other x 8.
So harvesting is fast.
♣A portal is on each island that teleports units to the center by the mothership.
♣You train everything from the Nexus.And have the chrono ability as usual.
♣Building of forge allows Photon Defenders to be trained.They have an attack range of 8.
And upgrades to level 1,2 and 3 damage.
♣Building a Twilight Council allows 2 Photon Defeneders to Merge into 1 Immortal,
and an Upgrade- Immortal Attack range from 6 to 8.With Hardened shields(like normal).
To keep that pesky bosses at bay.^^
♣Training takes 100 seconds, and waves spawn every 140 seconds.
I am adding new stuff/waves/fixes every week.