GREAT JOB! As a few others stated, I was thinking of making something like this. It is exactly the kind of tool that SC2 modding needs more of. Blizzard gave us way more options with the Galaxy Editor (than the wc3 editor), but in doing so made the editor much more complex. Until Blizzard pays more attention to their modding community, we need to build more tools like this to increase the productivity of map making.
The system will have some problems caused by the external code generator. It's impossible to create Param/Value localization texts in Galaxy.
The generator will generate the dialogs without localization. If you want to have localization for your dialogs, you must redefine all texts values after the generation.
The generation process is strongly recommended with this example function (dialog example) :
@irok2002: Go
The saved bank file is only a data file, containing all dialogs and items configuration. If you want to "import" this configuration into your map, you must wait the release version with a "Script Save" option.
Hey, i really like ur work and in the first version all worked but now in version two i have this problem...
I use a german client.
Okay, i'm learning about localization : if i update a map with a french version, all others languages are not updated -_-
Solved this problem for all languages... Check the list of files for the "All loc." version.
PS: On the last ZIP file, all localization docs are available. If you want to help me, make a traduction for your language :)
Export the ZIP file content into a folder. Show hidden files.
A "docs" folder will be appear. In this folder you have all folders for all languages supported by the map.
For german it's "deDE" i suppose. In this folder you have 2 files. Open "GameStrings.txt". Make a traduction for all words and send me the localized GameStrings.txt file. I will make an update for the next version of the map with the german localization :)
I suggest you to use and abuse the "Search & Replace" function during your traduction.
Excellent.
The traduction seems to have missing values. I will check that and update the file soon :)
No, many properties are different between both versions.
That's a problem. Solved for next release :)
Edit : Localization for Beta 2 solved.
I think you are the best, Doubotis. The best indeed.
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
looks like a sexy idea. Would be even nicer if it could output script for creating those with out bank as well =).
Hey man this is amazing, please keep developing this!
Really a shame Blizzard doesn't design something like it.
GREAT JOB! As a few others stated, I was thinking of making something like this. It is exactly the kind of tool that SC2 modding needs more of. Blizzard gave us way more options with the Galaxy Editor (than the wc3 editor), but in doing so made the editor much more complex. Until Blizzard pays more attention to their modding community, we need to build more tools like this to increase the productivity of map making.
I tried out the map. It's great! But I missed a "Make Item fullscreen" and an option for dialogs to have "hide background"
And of cause something to export as script :)
WOW This is a great tool.
Now we can continue making awesome maps that the popularity system will prevent from ever being played.
@BudSMoken: Go
I think it's not the popularity system's fault entirely, but people themselves. This is also prevalent in any other product in the market today.
What I blame the most is how unintuitive custom game browsing is.
Any case, this tool has cut work-load by 70-80%. Beers and nuggets for Doubotis!
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
This option is available for dialogs. Check "Appareance (background)".
Beers for me. Belgian beers.
Very useful tool!
Is it possible to include Timer Window or even Leaderboard as well?
About Script Generation
The system will have some problems caused by the external code generator. It's impossible to create Param/Value localization texts in Galaxy. The generator will generate the dialogs without localization. If you want to have localization for your dialogs, you must redefine all texts values after the generation.
The generation process is strongly recommended with this example function (dialog example) :
You can select each object you want to generate. For example, generate only a single label.... Or the entire dialog.
___
No plans about that yet. Perhaps after Script generation.... :)
Thanks programmer for the frontpage :)
Hey, i really like ur work and in the first version all worked but now in version two i have this problem...
I use a german client.
Sorry if I'm being thick but I've saved the dialog as the bank file, imported it into my map but how can I use it?
Thanks
This map is great!
@irok2002: Go The saved bank file is only a data file, containing all dialogs and items configuration. If you want to "import" this configuration into your map, you must wait the release version with a "Script Save" option.
Okay, i'm learning about localization : if i update a map with a french version, all others languages are not updated -_- Solved this problem for all languages... Check the list of files for the "All loc." version.
PS: On the last ZIP file, all localization docs are available. If you want to help me, make a traduction for your language :)
Yes, i think i will do that in German.
Export the ZIP file content into a folder. Show hidden files. A "docs" folder will be appear. In this folder you have all folders for all languages supported by the map.
For german it's "deDE" i suppose. In this folder you have 2 files. Open "GameStrings.txt". Make a traduction for all words and send me the localized GameStrings.txt file. I will make an update for the next version of the map with the german localization :)
I suggest you to use and abuse the "Search & Replace" function during your traduction.
Dude, i can see the Folder in the Zip but after unzipping hes gone... how can i "show hidden files" on Windows 7?
Edit: I have it :)
This is the best thing ever.