The goal of the game is to destroy the other players' headquarters while protecting your own.
You send units to another player's lane through your barracks. You increase your income by sending units. The minerals from income is used to send units.
Each player has a targeter. The targeter is almost exactly the same as a crosshair in an FPS game. You control it by moving your mouse. To kill units in your lane you have to hit spacebar or left click while units are near the targeter.
The closer a unit is to the center of the targeter the more damage will be done.
Targeter attacks are upgraded based on your income. There are 4 levels of attacks. There are 3 attacks for each level. The 3 attacks are Single Target, Multi-Target and All Targets. Attacks that hit a lower amount of units deal increased damage, while attacks that hit multiple or all units deal lower damage.
Attack specializations are chosen at the beginning of the game to allow you to gain bonuses in a certain attack type.
The game can either be FFA or 2v2. In FFA all players have their own lane, but in 2v2 there are two groups of players and they share a lane.
In 2v2 players are able to choose to be either an Attacker of Defender.
Attackers gain increased income for sending units and their sent units have increased health.
Defenders receive reduced income from sending units, but deal increased damage with targeter attacks and gain income from units killed in their lane.
Headquarters has fully functioning AI. This allows you to play against computers when you are unable to find other players. Just add a AI(Computer) to the game lobby and you're set. Multiple computers can be added (up to a max of 4 players). Computers can play in both FFA and 2v2.
The map looks really fun to play, neat use of cursor change and mouse-follow.. i hope you remembered to write at least some tutorial infos on how to play as you needed a whole wall of text to describe whats going on..
There's a skippable introduction at the beginning that shows the basics on how to play. It can be a bit overwhelming for new players, though most games can be for the first time playing.
Anyone interested in playing feel free to add me to friends on BNet (NA).
Can't do real-id as it appeared to be the cause of some BNet lag I've been having, so I have removed all real-id friends.
Interesting idea, but after playing once, never again. Having to spam click is brutal.
During the Starcraft 2 beta? The map has completely changed :P
The original idea behind the map still exists, but the method has changed. The sc2 beta you were forced to actually click on the unit itself several times. Now you can either hit spacebar or just in general click. It sounds the same, but with the power meter and the accuracy penalties I have introduced you can kill most units early to mid game in a single attack with near perfect aim. Spam clicking/spacebar smashing will actually reduce the damage you do. Clicking in "bursts" say 2-3 times every couple seconds is highly effective.
I suggest you give it a try against maybe one computer and see if you like the change since the sc2 beta. Or even try out 2v2 with 3 computers. I would say players, but it is extremely hard to find a group to play. In 2v2 mode the computer does most of the work early game. (they are quite good).
A 4 player ffa with computers is quite hectic. The units never stop coming...