The atmosphere is really starting to feel great. Though, whatever those protoss buttons on the left and right side of the UI do, they feel out of place in looks. I'd like to see where this is going, it's been a project of yours for a long time now.
I kinda agree with Scorp. I understand that you want to bring original atmosphere with the UI but combination of sc2 frames and diablo1 images look a bit ugly imo. I personaly prefer your previous version with sc2 models and sc2 ui (the one with tychus hero). It was like more fresh idea.
Looking good, the atmosphere reminds me a lot of the original game. I assume the SC2 parts of the UI are placeholder, and they're going to be replaced by Diablo-themed ones later on? Also, it'd be nice if you moved the summons' icons on the top left, like in D2, or to the bottom left part of the screen, so that they don't cover the health globe. Looking forward to trying it out whenever it's finished! :)
New skill system, boss fight, a few new stuff
@egodbout: Go
up
@egodbout: Go
The atmosphere is really starting to feel great. Though, whatever those protoss buttons on the left and right side of the UI do, they feel out of place in looks. I'd like to see where this is going, it's been a project of yours for a long time now.
I kinda agree with Scorp. I understand that you want to bring original atmosphere with the UI but combination of sc2 frames and diablo1 images look a bit ugly imo. I personaly prefer your previous version with sc2 models and sc2 ui (the one with tychus hero). It was like more fresh idea.
Looking good, the atmosphere reminds me a lot of the original game. I assume the SC2 parts of the UI are placeholder, and they're going to be replaced by Diablo-themed ones later on? Also, it'd be nice if you moved the summons' icons on the top left, like in D2, or to the bottom left part of the screen, so that they don't cover the health globe. Looking forward to trying it out whenever it's finished! :)
@Trieva: Go Isn't Ahli's map Diablo 1, though?