Its a very simple escape map.
Avoid being walked over, bring key to blocking object to blow it up (Yes, Key's these days)
And find your way to the Medivac.
Not really satisfied with it, cant find a way to base triggers on terrain so I'd have to add regions all over the place (wich obviously I didnt)
If I find the time this week I'll add a better map for the competition, but for now I'll upload this one here
I tried to do a video, but it ends up being 4GB large (for only 4 minutes) and I cant seem to get it smaller, so if anyone is free to make one for me, please do so.
Thank you in advance!
Edit:
As said below, no attachment was there, probly since I had the map open.
Description: Avoid the unburrowing banelings for as long as you can. There are 2 modes, solo and battle. Both can be played multiplayer, however, only 1 can be played single player. In solo you get 1 point per second alive. You get stim packs so you can avoid banelings, although it loses you 20 hp, so its not always a good idea to use it. In battle mode you also get a weapon (10 damage to the banelings, 0 to other players, but can slow both), and 2 extra abilitys (one whichslows down time in the target area, and one that teleports you). In battle mode you get 1 point per round won. Winner is the person with the most points after 5 rounds.
Its a very simple escape map. Avoid being walked over, bring key to blocking object to blow it up (Yes, Key's these days) And find your way to the Medivac. Not really satisfied with it, cant find a way to base triggers on terrain so I'd have to add regions all over the place (wich obviously I didnt) If I find the time this week I'll add a better map for the competition, but for now I'll upload this one here I tried to do a video, but it ends up being 4GB large (for only 4 minutes) and I cant seem to get it smaller, so if anyone is free to make one for me, please do so.
I've finished the GAME!!! A new minigame is here! I will try to make a sequel of this level or increase the waves during the days that we can post our minigames. Enjoy Space Invaders (The Space Stations)!
Oh, and this is my favorite minigame that I've made so far! :)
Since there are many of them, can you make sure you have
The video
The description
The map download
all in the same post and not split around 3 differents posts. It gave me a hard time for the cinematic contest :)
If you need someone to make you a video, please write in big (write in a line "== I need a video") that you need a video, so it is really easy to know what is left :)
AND I NEED VIDEOS 4 THEM PLZ ! ! ! ! ! ! ! ! ! ! !
I just noticed that each game's description does not show anything, so I copied their descriptions onto here.
1) You are a medivac trying to save marines after their city was attacked. Hover your medivac over each marine to save them. Save all 67 to win! (Singleplayer)
2) You are a test subject in a small maze in space. Choose from 3 different characters and get to the end of the maze 1st to win! (Multiplayer)
3) The Armageddon occurred exactly 5 days ago and your gang of marines and SCVs have to survive by destroying other cars. Acquire 1000 minerals to win! (Multiplayer)
4) Your base is under attack! Your probe is the last survivor and your job is to help him survive as long as possible. Survive all 10 waves to win! (Singleplayer)
5) The Space Aliens are attacking Earth once again! Your job is to protect Earth's last defenses, The Space Stations! Survive all waves to win! (Singleplayer)
This is my first entry; I'll be working on a much, much better one later though. Hopefully I'll be able to finish in time; I'm not too familiar with the data editor.
Believe it or not, I'm now working on my 6th map called Sc2 Showdown. It's a map where you are a gun shooter in the wild west trying to make a living off of showdowns and draws. However, I won't be able to finish it until Monday because I'm going to leave to go somewhere and visit ppl, so expect a cool Showdown minigame on Monday!
Quite lag with about 100 unit on screen. I would need a new comp :( The video is to showcase the collision engine though
I rushed this for 1 demo level just to make sure it entered the contest. More things will be added if I have time (more brick type, powerup, more level, etc...). This will be developed as another full size project after the contest is over :)
Unlike Dodge the Archons, you don't have stuff heading at you from all directions, but instead you have explosions happening on the platforms. don't be on the same platform as the explosion, or you'll die.
after 1 minute it becomes quite hectic with explosions.
If you can survive for 5 minutes I'll be amazed XD cause I don't think you can succeed at having that much luck that you aren't completely surrounded by explosions at some point.
As with my Dodge the Archons map, you can continue playing to beat your old time.
This is my submission based on the game Mine Sweeper. it doesnt look as fun as any of the other submissions or as complete, but oh well, it works and its based on a nice small game =)
Video: == I need a video please include hard mode in the recording.
Description:Use your DarkTemplar to slide around the map avoiding the drones. Let one touch you and your dead! Made for multiplayer however it works in single player. Could be more complex by adding abilities, or more entertaining with music, but I think it's adequate for a minigame submission.
Video: == I need a video please include hard mode in the recording.
Description:Use your DarkTemplar to slide around the map avoiding the drones. Let one touch you and your dead! Made for multiplayer however it works in single player. Could be more complex by adding abilities, or more entertaining with music, but I think it's adequate for a minigame submission.
My Liquid Wars clone, Marine Absorption. Each marine has an immolation-type effect, and when he dies, another marine is created where he used to be for the person that killed him. All marines are uncommandable and follow the warp prism, which is commandable. Since I made the video, I have added and tested victory & defeat conditions.
Marine Absorption
Wow there's a lot of submissions already.
Anyways... Gentlemen, I present to you:
Bumper Cars
Details:
- The objective is to bump other players out of the ring
- Up to 4 Player
- Replaces Empty Player Slots w/ Computer AI
- Three Different Bumper Cars: Terran, Protoss, and Zerg
- Game Mechanics are Based on Real Physics Velocity Formulas.
- 3 Minute Rounds
- Power Ups Spawn Every 15 Seconds.
- Power Up Examples: Speed Boost, Phase Shift, Bumper Missiles, and Landmines
- Controls: WASD and Spacebar
The goal is to have more changelings on your side then your opponent when the game table is full. You can duplicate your changelings in a 3x3 square and move them in a 5x5 square. Once you put a changeling into a position it will overtake every changeling in it's 3x3 radius. The current AI of course isn't unbeatable but you have to be strategical to win.
Didn't have much time to work on it, still gona do some changes later, mostly to the AI.
Its a very simple escape map. Avoid being walked over, bring key to blocking object to blow it up (Yes, Key's these days) And find your way to the Medivac. Not really satisfied with it, cant find a way to base triggers on terrain so I'd have to add regions all over the place (wich obviously I didnt) If I find the time this week I'll add a better map for the competition, but for now I'll upload this one here I tried to do a video, but it ends up being 4GB large (for only 4 minutes) and I cant seem to get it smaller, so if anyone is free to make one for me, please do so.
Thank you in advance!
Edit: As said below, no attachment was there, probly since I had the map open.
Description: Avoid the unburrowing banelings for as long as you can. There are 2 modes, solo and battle. Both can be played multiplayer, however, only 1 can be played single player. In solo you get 1 point per second alive. You get stim packs so you can avoid banelings, although it loses you 20 hp, so its not always a good idea to use it. In battle mode you also get a weapon (10 damage to the banelings, 0 to other players, but can slow both), and 2 extra abilitys (one whichslows down time in the target area, and one that teleports you). In battle mode you get 1 point per round won. Winner is the person with the most points after 5 rounds.
Link: http://www.sc2mapster.com/maps/baneling-run/
I think you forgot to attach your map.
I've finished the GAME!!! A new minigame is here! I will try to make a sequel of this level or increase the waves during the days that we can post our minigames. Enjoy Space Invaders (The Space Stations)!
Oh, and this is my favorite minigame that I've made so far! :)
Finished my map :D, called Archon X-ing (since Archon dodge has been taken already)
Avoid the oncoming archons for as long as possible to get a your own high score by using the left and right arrow keys to move from side to side.
Video Coming Tomorrow
@yukaboy: Go
You just made me lose the game :(
Omg you submissions are all so great :)
Since there are many of them, can you make sure you have
all in the same post and not split around 3 differents posts. It gave me a hard time for the cinematic contest :) If you need someone to make you a video, please write in big (write in a line "== I need a video") that you need a video, so it is really easy to know what is left :)
Thanks and keep up the great work
Ok then.
Here's ALL of my minigames.
AND I NEED VIDEOS 4 THEM PLZ ! ! ! ! ! ! ! ! ! ! !
I just noticed that each game's description does not show anything, so I copied their descriptions onto here.
1) You are a medivac trying to save marines after their city was attacked. Hover your medivac over each marine to save them. Save all 67 to win! (Singleplayer)
2) You are a test subject in a small maze in space. Choose from 3 different characters and get to the end of the maze 1st to win! (Multiplayer)
3) The Armageddon occurred exactly 5 days ago and your gang of marines and SCVs have to survive by destroying other cars. Acquire 1000 minerals to win! (Multiplayer)
4) Your base is under attack! Your probe is the last survivor and your job is to help him survive as long as possible. Survive all 10 waves to win! (Singleplayer)
5) The Space Aliens are attacking Earth once again! Your job is to protect Earth's last defenses, The Space Stations! Survive all waves to win! (Singleplayer)
New Version of Space Invaders!
This is my first entry; I'll be working on a much, much better one later though. Hopefully I'll be able to finish in time; I'm not too familiar with the data editor.
Believe it or not, I'm now working on my 6th map called Sc2 Showdown. It's a map where you are a gun shooter in the wild west trying to make a living off of showdowns and draws. However, I won't be able to finish it until Monday because I'm going to leave to go somewhere and visit ppl, so expect a cool Showdown minigame on Monday!
My entry:
Baneling Burstout
A remake of old-style arcade game: Breakout. Control a ball through a paddle at the bottom to destroy all the bricks. This time with banelings
http://www.sc2mapster.com/maps/baneling-burstout/
Quite lag with about 100 unit on screen. I would need a new comp :( The video is to showcase the collision engine though
I rushed this for 1 demo level just to make sure it entered the contest. More things will be added if I have time (more brick type, powerup, more level, etc...). This will be developed as another full size project after the contest is over :)
Wow there's a lot of submissions already.
Anyways... Gentlemen, I present to you:
<font size="5">Bumper Cars</font>
<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/soT9nKAPMoU&amp;hl=en_US&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/soT9nKAPMoU&amp;hl=en_US&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object><Br>
Details:
- The objective is to bump other players out of the ring
- Up to 4 Player
- Replaces Empty Player Slots w/ Computer AI
- Three Different Bumper Cars: Terran, Protoss, and Zerg
- Game Mechanics are Based on Real Physics Velocity Formulas.
- 3 Minute Rounds
- Power Ups Spawn Every 15 Seconds.
- Power Up Examples: Speed Boost, Phase Shift, Bumper Missiles, and Landmines
- Controls: WASD and Spacebar
http://www.sc2mapster.com/maps/bumper-cars/
My next submission (4th one if I'm correct)
Dodge The Explosions
Unlike Dodge the Archons, you don't have stuff heading at you from all directions, but instead you have explosions happening on the platforms. don't be on the same platform as the explosion, or you'll die.
after 1 minute it becomes quite hectic with explosions.
If you can survive for 5 minutes I'll be amazed XD cause I don't think you can succeed at having that much luck that you aren't completely surrounded by explosions at some point.
As with my Dodge the Archons map, you can continue playing to beat your old time.
This is my submission based on the game Mine Sweeper. it doesnt look as fun as any of the other submissions or as complete, but oh well, it works and its based on a nice small game =)
Drone Dash
Video: == I need a video please include hard mode in the recording.
Description:Use your DarkTemplar to slide around the map avoiding the drones. Let one touch you and your dead! Made for multiplayer however it works in single player. Could be more complex by adding abilities, or more entertaining with music, but I think it's adequate for a minigame submission.
Map:http://www.sc2mapster.com/maps/drone-dash/files/1-drone-dash-1-0/
suggestion: zoom out the camera in hardmode (although I could survive) it ruined the experience abit for me also: I approve of your signature :3
My Liquid Wars clone, Marine Absorption. Each marine has an immolation-type effect, and when he dies, another marine is created where he used to be for the person that killed him. All marines are uncommandable and follow the warp prism, which is commandable. Since I made the video, I have added and tested victory & defeat conditions. Marine Absorption
Classic!
Changeling Changing
Map: http://www.sc2mapster.com/maps/changeling-changing/
The goal is to have more changelings on your side then your opponent when the game table is full. You can duplicate your changelings in a 3x3 square and move them in a 5x5 square. Once you put a changeling into a position it will overtake every changeling in it's 3x3 radius. The current AI of course isn't unbeatable but you have to be strategical to win.
Didn't have much time to work on it, still gona do some changes later, mostly to the AI.