A small system that recreate the famous Blizzard DOTA interface.
Just because I can. Eat that.
Uses
For learning purpose. Feel free to open the map. Credits when its due.
Use as a model previewer with any units and animations.
- To select any other unit, enter "-unitname" (no space, no case-sensitive)
For example: "-voidray"
- To play any other animations, enter "play Anim" (case-sensitive, Space between each animation brackets)
For example: "play Morph"
Or: "play Stand 01"
- To scale unit scale, type "scale Real" (I auto scaled them based on radius, use it in case it get too small/big)
For example: "scale 0.5" (1.0 = 100%)
- To change unit height (if needed) type "high Real"
For example: "high 0.5" (base height = 0.0)
Notes
- Works best with 16:9 resolution. Will need some small number adjustment to work in 3:4
Explanation
A simple explanation of how I recreate the system. Sorry for not having a library due to lazyness and other manipulation outside of triggers for the map to work
How did you do this so fast? BlizzCon just ended yesterday.
Awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I very well might use this! Excellent, Programmer. You're my man. I'm super excited. This could be my hero selection screen. I'll definitely credit you!
most of these things are not that hard to make. the skill comes with having a larger budget and more artists/modellers on your team to do shit for you.
The site tried to open the map and the weird line is what it get. Right click, Save As or any other equivalent action in a browser allows you to download the file directly to your computer. Or try to use another temporary browser.
Any word on when Blizzard is going to release those maps? My friend said he couldn't find Blizzard Dota at Blizzcon and he didn't want to wait in line for something else, I think it was Diablo 3. I'm guessing if they had Auir Chef and the bejewled one and left 2 die out the maps were pretty much done. So I'm hoping they release them with the next patch.
Anyways that is pretty cool. I'm just thinking of what I could use it for.
I like this. I will pirate this in a semi-original fashion to continue making epic maps. How did you make the mysterious black area in the NW corner? IDGI.
and blizzard said its awesome and hard to do....only 1 user with high skills recreated it ....GJ and GG Blizzard, give us something rly cool and usefulll....
Description
A small system that recreate the famous Blizzard DOTA interface.
Just because I can. Eat that.
Uses
For learning purpose. Feel free to open the map. Credits when its due.
Use as a model previewer with any units and animations.
- To select any other unit, enter "-unitname" (no space, no case-sensitive)
- To play any other animations, enter "play Anim" (case-sensitive, Space between each animation brackets)
- To scale unit scale, type "scale Real" (I auto scaled them based on radius, use it in case it get too small/big)
- To change unit height (if needed) type "high Real"
Notes
- Works best with 16:9 resolution. Will need some small number adjustment to work in 3:4
Explanation
A simple explanation of how I recreate the system. Sorry for not having a library due to lazyness and other manipulation outside of triggers for the map to work
To be done. Edit it in later
Download: Below
(Direct Link)
Link Removed: http://www.mediafire.com/?wfwg7zcew7az60t
Once again, progammer does something cool.
+1
@EternalWraith: Go
I'm overflown with awesomeness.
Should've call it the model previewer, 100 time less lag than the editor's previewer
How did you do this so fast? BlizzCon just ended yesterday.
Awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I very well might use this! Excellent, Programmer. You're my man. I'm super excited. This could be my hero selection screen. I'll definitely credit you!
most of these things are not that hard to make. the skill comes with thinking them up.
hmm. I cant dl the map. When i click on it it goes to this static.sc2mapster page with all these weird lines of coding or something
right click -> save as
Fixed.
Post it on Blizz forums, fast ! :D
Good job!
now you can make the rainbow archon and other things :) (the tornado thing seemed a bit hard to make)
http://forums.sc2mapster.com/development/data/14005-solved-actors-how-to-change-color-pereodically/#p3
rainbow archon. (not yet finished with the wheel)
Awesome man :)
Doesn't work.
@Reach0: Go
The site tried to open the map and the weird line is what it get. Right click, Save As or any other equivalent action in a browser allows you to download the file directly to your computer. Or try to use another temporary browser.
Any word on when Blizzard is going to release those maps? My friend said he couldn't find Blizzard Dota at Blizzcon and he didn't want to wait in line for something else, I think it was Diablo 3. I'm guessing if they had Auir Chef and the bejewled one and left 2 die out the maps were pretty much done. So I'm hoping they release them with the next patch.
Anyways that is pretty cool. I'm just thinking of what I could use it for.
@progammer: Go
Awesome stuff. Bravo. It makes me jealous that I don't have as much free time to play with the editor as most of you guys.
There's seriously a lot of concepts I'd like to try get running in the editor. =/
@progammer: Go
I like this. I will pirate this in a semi-original fashion to continue making epic maps. How did you make the mysterious black area in the NW corner? IDGI.
PS. I am post 17. Coincidence?
@PirateArcade | I make games | Ask me things on Discord
@greythepirate: Go
Remove terrain cell
No, you intentionally wait until the 16th person post to follow up.
@progammer: Go
ty, oh wise one
@PirateArcade | I make games | Ask me things on Discord
and blizzard said its awesome and hard to do....only 1 user with high skills recreated it ....GJ and GG Blizzard, give us something rly cool and usefulll....