I’m planning on remaking the original Poker TD from StarCraft Broodwar. With this remake I plan on having it a six player game. The path design will be the same as in the original Poker TD. Instead of building your towers with supply depots, I will use a simple bunker system.
I will need some assistance with the triggers and editing. I already have the game balanced, just not sure how to enter all the info in to make it work, the map design has been completed. If you are good with Triggers/Regions and spawning creeps and are willing to help. Please let me know.
Because my balancing isn’t perfect I will need testers as well please reply if you would like to help with testing. Also if you have skills with math and would like to help balance please let me know.
If you see anything I missed or should be added please let me know. Before I get to far in the development stages. Also if this is in the wrong forum section please let me know where to move it.
My overall plan is:
• 6 players (Completed)
• 3 game modes
o Normal (50%)
You play the hand first, after your hand is determined you build a bunker and are given Marines/Ghosts, based on the Poker Hand.
o Reversed
You place the bunker first then play your Poker Hand. After your hand is determined your bunker is loaded with Marines/Ghosts, based on the Poker Hand.
o Competitive
Your Hand is compared to the other 6 players, following regular poker rules. If your hand is best you receive Marines/Ghosts for first place, and also receive a bonus unit for your Poker Hand. Second place will receive Marines/Ghosts for their rank and the bonus unit for their Poker Hand, all the way to 6th place.
• Support for all poker hands
o High Card
o Pair
o Two Pair
o Three of a Kind
o Straight
o Flush
o Full House
o Straight Flush
o Royal Straight Flush
• 50 Creep Levels
o Includes 1 Bonus round at Level 25
o Includes 5 bosses
• Use of only 10 cards
o 5
o 6
o 7
o 8
o 9
o 10
o Jack
o Queen
o King
o Ace
• 1 Difficulty
Do you have screenshots of the current stage of the map?
<</quote>>
I have already sent you a PM about this question. But I'm not able to upload the screens to this website, they are in a TGA format, which is how the editor exports the images. I'm not sure how to upload a TGA formated image, or convert that image to something else. Any help would be great.
For those interested I do have images of the terrain.
I still need some help with Trigger Editing is anyone willing to help me. The main thing I need help with is getting the rounds to spawn when I want them to. Also getting the system to understand that there is a round for playing cards and a round for the guys to spawn.
Hey, i love poker defence and actually was going to remake this as well, so instead of me remaking it, i would be glad to help you with the development! PM me or email me at [email protected]
Hey, i love poker defence and actually was going to remake this as well,
so instead of me remaking it, i would be glad to help you with the
development! PM me or email me at matt.hook@hotmail.com
<</quote>>
I have sent you an e-mail let me know if you don't receive it so I can try a PM
Project Website: http://www.sc2mapster.com/maps/pokertd/
I’m planning on remaking the original Poker TD from StarCraft Broodwar. With this remake I plan on having it a six player game. The path design will be the same as in the original Poker TD. Instead of building your towers with supply depots, I will use a simple bunker system.
I will need some assistance with the triggers and editing. I already have the game balanced, just not sure how to enter all the info in to make it work, the map design has been completed. If you are good with Triggers/Regions and spawning creeps and are willing to help. Please let me know.
Because my balancing isn’t perfect I will need testers as well please reply if you would like to help with testing. Also if you have skills with math and would like to help balance please let me know.
If you see anything I missed or should be added please let me know. Before I get to far in the development stages. Also if this is in the wrong forum section please let me know where to move it.
My overall plan is:
• 6 players (Completed)
• 3 game modes
o Normal (50%)
You play the hand first, after your hand is determined you build a bunker and are given Marines/Ghosts, based on the Poker Hand.
o Reversed
You place the bunker first then play your Poker Hand. After your hand is determined your bunker is loaded with Marines/Ghosts, based on the Poker Hand.
o Competitive
Your Hand is compared to the other 6 players, following regular poker rules. If your hand is best you receive Marines/Ghosts for first place, and also receive a bonus unit for your Poker Hand. Second place will receive Marines/Ghosts for their rank and the bonus unit for their Poker Hand, all the way to 6th place.
• Support for all poker hands
o High Card
o Pair
o Two Pair
o Three of a Kind
o Straight
o Flush
o Full House
o Straight Flush
o Royal Straight Flush
• 50 Creep Levels
o Includes 1 Bonus round at Level 25
o Includes 5 bosses
• Use of only 10 cards
o 5
o 6
o 7
o 8
o 9
o 10
o Jack
o Queen
o King
o Ace
• 1 Difficulty
I have updated and attached the project website.
Updated the oringinal post.
Map Design is now complete.
Map Pathing is now complete.
Do you have screenshots of the current stage of the map?
<<quote>>
Do you have screenshots of the current stage of the map?
<</quote>>
I have already sent you a PM about this question. But I'm not able to upload the screens to this website, they are in a TGA format, which is how the editor exports the images. I'm not sure how to upload a TGA formated image, or convert that image to something else. Any help would be great.
For those interested I do have images of the terrain.
I still need some help with Trigger Editing is anyone willing to help me. The main thing I need help with is getting the rounds to spawn when I want them to. Also getting the system to understand that there is a round for playing cards and a round for the guys to spawn.
Hey, i love poker defence and actually was going to remake this as well, so instead of me remaking it, i would be glad to help you with the development! PM me or email me at [email protected]
<<quote 143141>>
Hey, i love poker defence and actually was going to remake this as well,
so instead of me remaking it, i would be glad to help you with the
development! PM me or email me at matt.hook@hotmail.com
<</quote>>
I have sent you an e-mail let me know if you don't receive it so I can try a PM
I have added photo's to the project website as requested by vjeux.