I'll attach a pic below of the last time i played (cityscape, during the bugged (and awesome) pop sys)
I hope this project wasnt abandoned...
p.s. the game the screenshot was taken in was a 2v3, not in my (TheWatcher) favour. The other teams third guy left halfway through cause i owned him too much.
Also, leaderboard is bugged. The killing spree objective shows the right amount of kills (30), while the leaderboard counted some strange additional kills (39 total)
Tried Voidcraft for 2 days straight singleplayer. So far I haven't had any success whatsoever to defend myself against the huge mass of Zergships that spawn around the 18min mark. I tried both ships, different weapon combinations, different strategies. Best results were had when I flew straight into the enemy base and camped the front... which ended when zergs went around me and killed my baseship behind me. I lasted roughly 2 minutes longer than usual.
Voidcraft is a fun concept but it is an utterly frustrating game, especially without human players to fight against.
i really, really like the concept of arming a battleship like in voidcraft but would be much more fun if we could send commando teams aboard and take the ship apart from the inside out :p
Hey, not to spam or anything, but me and my buddy on EU are literally the best players of Cata1 in the world. IN THE WOOOOOORLD. =P
It was pretty much the first custom game I played and liked, and when it came back, I was creaming up some pies. Good times.
Now it's died again, which is a MASSIVE shame. I set up a channel "tank battle" on EU. If you could join that (you can auto-join channels on login in options -> battle.net I think), if you enjoy the game, I would very much appreciate having people to play against again.
TL;DR, join channel "tank battle".
Thankuu. <3
(Also, hi Eiviyn.)
EDIT: Well whoops, didn't realise that post was old, I just got here through a search on something to do with weapons.
However, the point stands! I want some awesome players to compete with/against, and I want some newbies to help out.
Was it you who was interested in having the map file? I have to say in advance though, this was my first map and the contents are very inefficient/messy.
Catalyst live? Where? Imo its the best custom Map so far! But it couldt never release its full potenzial. Think u make some mistakes. Big mistake was the new terrain for the more Player version. Why? And the entrances of base was strange, specially with that function to build own cannons after destroying the enemies one. Very bad feature imo!
I just would see more vehicles, aircrafts, more weapons, items, ....up to 100 Heros like Dota! ok, not so big but this way.
Like i said, imo the best custom till now. The reincarnation of Battletanks, HOW COULDT THIS MAP FALL SO DEEP??? I cant understand it!
This is the only Map where i like the shitty charakterless SC-Universe. This is exakt the map i wanna see with the Starcraftunits! Mech, Tanks, aircraft and not stupid mass lings wanna destroy ur base, so better defend it before ur PC start lagging omfg!
Catalyst live? Where? Imo its the best custom Map so far! But it couldt never release its full potenzial. Think u make some mistakes. Big mistake was the new terrain for the more Player version. Why? And the entrances of base was strange, specially with that function to build own cannons after destroying the enemies one. Very bad feature imo!
I just would see more vehicles, aircrafts, more weapons, items, ....up to 100 Heros like Dota! ok, not so big but this way.
Like i said, imo the best custom till now. The reincarnation of Battletanks, HOW COULDT THIS MAP FALL SO DEEP??? I cant understand it! This is the only Map where i like the shitty charakterless SC-Universe. This is exakt the map i wanna see with the Starcraftunits! Mech, Tanks, aircraft and not stupid mass lings wanna destroy ur base, so better defend it omfg!
just crying fans 2cent...
No, in maps like this less is more. Everything has a role, and everything is useful. The walkers can tank like mofos, the banshee family are excellent point damage dealers, carriers are brilliant support, the hellion family can put out the third highest damage in the game, at literally any point on the map they want to, and the tanks can refit to fend off any situation in under a second.
There is literally nothing you can add, that wouldn't make something else redundant, or be redundant in and of itself, which is a bad thing.
Besides the glitches, Cata1 is absolutely perfect. So long as you fit well, and upgrade at the right times, you can beat anything with anything, with good control. It's so good.
Hence me setting up the "tank battle" channel. I want people to play with, 'cause there're so much more avenues to explore.
(Infact, in most maps, less is more. Say you have marines, tanks, ghosts, and shrikes, and you need to kill bunkers. Your marines defend your tanks which kill their marines, but the shrikes outrange tanks, and ghosts can take out marines fairly well if you keep them alive. Everything is needed, and nothing is redundant. Let's say you add some other mech, and give it an ability to decimate marines, with high damage and health. Suddenly, tanks are redundant, 'cause you can kill the marines with the mech. The shrikes are redundant, 'cause the mech can outlive them. The ghosts are redundant for the same reason the tanks are. The marines are redundant, 'cause they die so easily. (Hint hint, by the way.))
Ye u r right. Catalyst has all it need. Mass more Units and stuff wouldt not make the profit. Maybe just only in a slowly growing progress.
and, yes the hint, i am completly overchallanged with my map. Was planed to be played for me and 3 mates and then i get 1k hours in 2 days :)
I nerfed the mech, but atm i need a timeout from the editor. Cant watch this screen anymore!
I've been a bit hasty, I suppose, and pretty much copied your map, but without all the frills, and hopefully with a lot less lag, and maybe a bit more emphasis on tactics and micro. It's done, just a couple bugs to iron out.
This was the latest map update I published. If you want any earlier versions, feel free to name them. The project is completely abandoned so feel free to take anything you wish.
Besides the glitches, the game's perfect as is. All I can do is fix those and publish it, then, like, advertise, or schedule tournaments, or something.
If anyone wants to help me with that at all, jump in the "tank battle" channel, on EU, and/or add Asday.253@EU, and I'll be insanely happy to discuss it with you.
Eiviyn, if I make changes and republish, should I include your CC in the credits, or just your name?
Well, tournaments is something I can definitely help out with, already hosted 2 melee tournaments and really wouldn't mind hosting a Catalyst tournament (wanted to do one ages ago, but it seemed replays were disabled so I decided against it), I'll cast the games as well and can ask the guy on my youtube channels team to get all the stuff that's needed for tournaments on the IntoStarcraft website ready. Just shoot me a PM once you have a fixed version out :)
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I'll attach a pic below of the last time i played (cityscape, during the bugged (and awesome) pop sys)
I hope this project wasnt abandoned...
p.s. the game the screenshot was taken in was a 2v3, not in my (TheWatcher) favour. The other teams third guy left halfway through cause i owned him too much.
Also, leaderboard is bugged. The killing spree objective shows the right amount of kills (30), while the leaderboard counted some strange additional kills (39 total)
Eiviyn seems to be working on voidcraft.
I also played Catalyst when the bugged popularity system. It was awesome to play a full match in the 5v5 version.
Tried Voidcraft for 2 days straight singleplayer. So far I haven't had any success whatsoever to defend myself against the huge mass of Zergships that spawn around the 18min mark. I tried both ships, different weapon combinations, different strategies. Best results were had when I flew straight into the enemy base and camped the front... which ended when zergs went around me and killed my baseship behind me. I lasted roughly 2 minutes longer than usual.
Voidcraft is a fun concept but it is an utterly frustrating game, especially without human players to fight against.
I like War Machines more :P
Then I have a surprise for you in a few weeks.
tell me nao plox
i really, really like the concept of arming a battleship like in voidcraft but would be much more fun if we could send commando teams aboard and take the ship apart from the inside out :p
Hey, not to spam or anything, but me and my buddy on EU are literally the best players of Cata1 in the world. IN THE WOOOOOORLD. =P
It was pretty much the first custom game I played and liked, and when it came back, I was creaming up some pies. Good times.
Now it's died again, which is a MASSIVE shame. I set up a channel "tank battle" on EU. If you could join that (you can auto-join channels on login in options -> battle.net I think), if you enjoy the game, I would very much appreciate having people to play against again.
TL;DR, join channel "tank battle".
Thankuu. <3
(Also, hi Eiviyn.)
EDIT: Well whoops, didn't realise that post was old, I just got here through a search on something to do with weapons.
However, the point stands! I want some awesome players to compete with/against, and I want some newbies to help out.
Was it you who was interested in having the map file? I have to say in advance though, this was my first map and the contents are very inefficient/messy.
@Eiviyn: Go
It most certainly was.
We played together a couple times. Me and Idster showed you the "fortress build".
Do you still want the map file?
I'd love it.
This seems interesting... Would love to see a updated version in the upcoming future if this is even the intention here hmm...
Catalyst live? Where? Imo its the best custom Map so far! But it couldt never release its full potenzial. Think u make some mistakes. Big mistake was the new terrain for the more Player version. Why? And the entrances of base was strange, specially with that function to build own cannons after destroying the enemies one. Very bad feature imo!
I just would see more vehicles, aircrafts, more weapons, items, ....up to 100 Heros like Dota! ok, not so big but this way.
Like i said, imo the best custom till now. The reincarnation of Battletanks, HOW COULDT THIS MAP FALL SO DEEP??? I cant understand it! This is the only Map where i like the shitty charakterless SC-Universe. This is exakt the map i wanna see with the Starcraftunits! Mech, Tanks, aircraft and not stupid mass lings wanna destroy ur base, so better defend it before ur PC start lagging omfg!
just crying fans 2cent...
No, in maps like this less is more. Everything has a role, and everything is useful. The walkers can tank like mofos, the banshee family are excellent point damage dealers, carriers are brilliant support, the hellion family can put out the third highest damage in the game, at literally any point on the map they want to, and the tanks can refit to fend off any situation in under a second.
There is literally nothing you can add, that wouldn't make something else redundant, or be redundant in and of itself, which is a bad thing.
Besides the glitches, Cata1 is absolutely perfect. So long as you fit well, and upgrade at the right times, you can beat anything with anything, with good control. It's so good.
Hence me setting up the "tank battle" channel. I want people to play with, 'cause there're so much more avenues to explore.
(Infact, in most maps, less is more. Say you have marines, tanks, ghosts, and shrikes, and you need to kill bunkers. Your marines defend your tanks which kill their marines, but the shrikes outrange tanks, and ghosts can take out marines fairly well if you keep them alive. Everything is needed, and nothing is redundant. Let's say you add some other mech, and give it an ability to decimate marines, with high damage and health. Suddenly, tanks are redundant, 'cause you can kill the marines with the mech. The shrikes are redundant, 'cause the mech can outlive them. The ghosts are redundant for the same reason the tanks are. The marines are redundant, 'cause they die so easily. (Hint hint, by the way.))
Ye u r right. Catalyst has all it need. Mass more Units and stuff wouldt not make the profit. Maybe just only in a slowly growing progress.
and, yes the hint, i am completly overchallanged with my map. Was planed to be played for me and 3 mates and then i get 1k hours in 2 days :) I nerfed the mech, but atm i need a timeout from the editor. Cant watch this screen anymore!
@playlessNamer: Go
I've been a bit hasty, I suppose, and pretty much copied your map, but without all the frills, and hopefully with a lot less lag, and maybe a bit more emphasis on tactics and micro. It's done, just a couple bugs to iron out.
This was the latest map update I published. If you want any earlier versions, feel free to name them. The project is completely abandoned so feel free to take anything you wish.
Catalyst is definitely my favourite custom map, and I'd love to see more work on it (or even help with it)
Good luck with it Asday ;)
Also, Eiviyn, weren't you working on a new version? What happened to that?
@TheAlmaity: Go
Besides the glitches, the game's perfect as is. All I can do is fix those and publish it, then, like, advertise, or schedule tournaments, or something.
If anyone wants to help me with that at all, jump in the "tank battle" channel, on EU, and/or add Asday.253@EU, and I'll be insanely happy to discuss it with you.
Eiviyn, if I make changes and republish, should I include your CC in the credits, or just your name?
It's entirely up to you.
Well, tournaments is something I can definitely help out with, already hosted 2 melee tournaments and really wouldn't mind hosting a Catalyst tournament (wanted to do one ages ago, but it seemed replays were disabled so I decided against it), I'll cast the games as well and can ask the guy on my youtube channels team to get all the stuff that's needed for tournaments on the IntoStarcraft website ready. Just shoot me a PM once you have a fixed version out :)