Hi there! Just done and uploaded the stable version of my AoS. For me it looks good polished, but I need more tips from you guys (esp testers).
And what my map contains? Well, lets check:
-Unique avatars (heroes);
-Big amount of unique items;
-Fun AI Bots (you can add them in the lobby);
-You can change team in the lobby;
-Chat-commands for single/offline/multiplayer;
-New models;
-New UI.
There's a lot of problems with it, but the main problem is:
The creeps are too weak, they die in just one or two attacks from any hero. This can make it really hard to push because the towers kill them so quickly and have shields that regenerate so quickly. It's also especially difficult for melee heroes to push because the towers will attack the melee heroes before creeps often.
The creeps are too weak only on the 1st phase of the game (like walking gold), but they'll get upgrades from time to time, which will make them stronger. Also duration between warps will lower and lower.
Rollback Post to RevisionRollBack
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
Anyway creeps role is in fast exp/gold. My bad I didn't give a good description cus mechanics is on heroes, not on creeps. Towers also ez mode... 1-2 heroes with 5/10/15 levels.
Anyway creeps role is in fast exp/gold. My bad I didn't give a good description cus mechanics is on heroes, not on creeps. Towers also ez mode... 1-2 heroes with 5/10/15 levels. Quote:
There's a lot of problems
Which others?
It doesn't matter why you made them so weak, they're still so weak that you can't push the base towers. The tower kills the creeps too quickly and regenerates all its shields every wave.
Your bots do push the towers down anyways because they're so dumb that they just run directly to the first tower and suicide on it without creeps. This also makes it confusing because you'll be pushing a lane and all of a sudden a bunch of enemy bots are behind you because they've run directly to a tower behind you.
The items have terrible stats. The more expensive items frequently have worse stats than some of the cheaper items. The item with the most Runic Power is one of the cheaper items - something like 550 gold or so. Many items have stats that just don't belong together - like Runic Power and Lifesteal. Runic Power increases your spell damage whereas Lifesteal benefits from weapon damage. The fact that there are no recipes means you have to just throw away cheaper items sometimes.
Also, one of the biggest problems is simply that there are only four heroes. This makes it really boring! You see the same stuff over and over and over again.
Another big problem - your boss creeps don't fight back! The big glowing enemies in the boss spawns. They just sit there and die.
You should have prioritized making a decent number of heroes and items with good stats over something like bots and custom models.
All that being said, I give you props for one thing above all else: your terrain. It's very pretty, albeit dark.
Four heroes ofc only in release version. I dont wana create 20 bugged heroes... dont think it so good =)
About items... needed and still need suggestions... i'll rework their stats and costs ofc.
Boss hasn't spells atm. So it just dummy)
Bots only for fun. Atm they has no brains =(
And also map requires good loading screen =P
Rollback Post to RevisionRollBack
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
The bots and the boss I could forgive, but I think you are way overplaying the difficulty of making heroes. You should have made at least 10 heroes before release.
The bots and the boss I could forgive, but I think you are way overplaying the difficulty of making heroes. You should have made at least 10 heroes before release.
New version:
- Some interface fixes;
- The landscape was reworked and added somewhere;
- Some balance changes (not so global);
- New avatar the Headhunter (range);
- New last boss mechanic;
- New item 'Gem of Zeratul's Vision';
- New item Sigma Implant'.
New version:
- Some interface additions;
- AI now can use inventory items;
- Headhunter ability 'Mercenary Judgemend' has been nerfed;
- 'Mercenary Judgemend' aiming now displaying for caster and allys;
- Reworked 'Sigma Implant' item;
- Reworked 'Moonchant Crescent' item;
- Reworked 'Nether Eye' item;
- New item 'Soul Rod';
- New item 'Blades of Eclipse';
- New item 'Heart of Aiur'.
Rollback Post to RevisionRollBack
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
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Hi there! Just done and uploaded the stable version of my AoS. For me it looks good polished, but I need more tips from you guys (esp testers).
And what my map contains? Well, lets check:
-Unique avatars (heroes);
-Big amount of unique items;
-Fun AI Bots (you can add them in the lobby);
-You can change team in the lobby;
-Chat-commands for single/offline/multiplayer;
-New models;
-New UI.
Pls, test it with friends or with ai.
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
@xxxNEARBYxxx: Go
There's a lot of problems with it, but the main problem is:
The creeps are too weak, they die in just one or two attacks from any hero. This can make it really hard to push because the towers kill them so quickly and have shields that regenerate so quickly. It's also especially difficult for melee heroes to push because the towers will attack the melee heroes before creeps often.
The creeps are too weak only on the 1st phase of the game (like walking gold), but they'll get upgrades from time to time, which will make them stronger. Also duration between warps will lower and lower.
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
@xxxNEARBYxxx: Go
Well, they're both initially too weak, and the upgrades are too weak, because they were just way too weak through the entire game.
Anyway creeps role is in fast exp/gold. My bad I didn't give a good description cus mechanics is on heroes, not on creeps. Towers also ez mode... 1-2 heroes with 5/10/15 levels.
Which others?
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
You could simply remove Behaviors from Towers :) so that it wont require a Creep Requirement
Better just nerf 2nd and 3rd towers buffs =)
p.s: added some screenshots and video link (1st post)
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
It doesn't matter why you made them so weak, they're still so weak that you can't push the base towers. The tower kills the creeps too quickly and regenerates all its shields every wave.
Your bots do push the towers down anyways because they're so dumb that they just run directly to the first tower and suicide on it without creeps. This also makes it confusing because you'll be pushing a lane and all of a sudden a bunch of enemy bots are behind you because they've run directly to a tower behind you.
The items have terrible stats. The more expensive items frequently have worse stats than some of the cheaper items. The item with the most Runic Power is one of the cheaper items - something like 550 gold or so. Many items have stats that just don't belong together - like Runic Power and Lifesteal. Runic Power increases your spell damage whereas Lifesteal benefits from weapon damage. The fact that there are no recipes means you have to just throw away cheaper items sometimes.
Also, one of the biggest problems is simply that there are only four heroes. This makes it really boring! You see the same stuff over and over and over again.
Another big problem - your boss creeps don't fight back! The big glowing enemies in the boss spawns. They just sit there and die.
You should have prioritized making a decent number of heroes and items with good stats over something like bots and custom models.
All that being said, I give you props for one thing above all else: your terrain. It's very pretty, albeit dark.
Four heroes ofc only in release version. I dont wana create 20 bugged heroes... dont think it so good =)
About items... needed and still need suggestions... i'll rework their stats and costs ofc.
Boss hasn't spells atm. So it just dummy)
Bots only for fun. Atm they has no brains =(
And also map requires good loading screen =P
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
@xxxNEARBYxxx: Go
The bots and the boss I could forgive, but I think you are way overplaying the difficulty of making heroes. You should have made at least 10 heroes before release.
omw))
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
i like the UI.
You need one of these.
Great Game , Cant wait to Play it mate good work :)
2nd and 3rd towers was nerfed;
Done some ui changes;
Added brains to boss;
Uploaded also on US.
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
I can't speak for the game, but that's an extremely clean and nice-looking UI.
New version with new avatar, more fixes and additions.
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
Cool gonna try this one out soon :)!
New version:
- Some interface fixes;
- The landscape was reworked and added somewhere;
- Some balance changes (not so global);
- New avatar the Headhunter (range);
- New last boss mechanic;
- New item 'Gem of Zeratul's Vision';
- New item Sigma Implant'.
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!
New version:
- Some interface additions;
- AI now can use inventory items;
- Headhunter ability 'Mercenary Judgemend' has been nerfed;
- 'Mercenary Judgemend' aiming now displaying for caster and allys;
- Reworked 'Sigma Implant' item;
- Reworked 'Moonchant Crescent' item;
- Reworked 'Nether Eye' item;
- New item 'Soul Rod';
- New item 'Blades of Eclipse';
- New item 'Heart of Aiur'.
OMG! New hero in 'Heroes of the Storm' is Dustin Browder. Watch here!