Need any help with ideas? The editor has proven a bit too complex(and buggy at times) for me to implement the stuff I think up(I miss the Wc3 user-friendlyness), so I'd gladly give suggestions on abilities and stuff to people who can actually do them.
This is really nice. I'm truly impressed - it's one thing to write triggers and do data editing well, but it's an entire other matter to make it look so good (I'm really liking the animations for everything, ranging from the knockback to the abilities). My proverbial hat goes off to you for impressing me, which is something very, very few SC2 maps to date have done.
I really hope you finish this. Don't ever give up! You can do it! Keep up the good work.
Sir, or miss, no offense, this is hands down the best "Final" Fantasy, since FFX... Hell, since FFIX even!
The way you have set up the music, the way everything works (except perhaps the way you enter fights). It's brilliant! It's what I had been hoping Square Enix would have released!
Now.. Since I don't own SC2, I don't know if I can play the game, but eh.. I have 2 questions;
1. When will this be available for console
2. Will I have to pay 100$? Not that I have a problem to do so, as this looks absolutely.. Finally, the word is used properly, Awesome.
I must say, from watching the trailer, I am absolutely baffled. I have never EVER seen a remake of the (in my opinion) best game series in the world, to match the level of the actual games. This does, and I have been playing the Final Fantasy Series, since before I could walk.
You sir, or miss, did a brilliant job. Time to recommend this to everyone... Heeeh...
I'm not a fan of FF at all, but i love to see incredible system, and that is what you made so far. 5 / 5 brother.
There is just something I found a little bad. Sure I'm not a final fantasy fan (FFF :D) and I don't know anything of it's story BUT you've said that you were doing you own story and all, SO I think that the item POTION should be named MedKit or something. Cause potion means magic and their is no magical properties in SC2, but the magic of the story and gameplay, but know what i mean? That's not like warcraft 3, with spells, it's more realistic. And potion isn't something real. That's why I'm saying that you should think about making your own item looking like huge Tech more than pure Magic.
Anyway, I would appreciate to see what you've done inside the map, trigger I mean. I'm a map maker, an amator.. :) , and I love to improve my skills.
EDIT: When you'r done with the job, or ready to push in ^^
It looks like units run away and then come back whenever they are attacked. You might be able to avoid this if you use a trigger to set every unit's movement speed to 0 whenever it's on defense.
Skoite, just wanted to say that this is one of the maps I'm looking forward to the most right now. I'm a sucker for good stories (which is important for games like this), and I can't wait to experience it. :)
All I can say is that I am amazed. I will gladly help if you need any testing done, or want someone to bounce ideas off of. This really does look like it could go on par with ME3, if I may be so bold. I never got into FF much, but I did love the combat system, and I've always been a fan of tactically minded turn-based combat RPGs. Once again an amazing job on getting the editor to obey you. I have never gotten anything past unit mods to work, and that took a walkthrough.