Stopped working on it.. maybe someone can continue the game... or get something out of it...
xoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxox
SOME INFO AND VIDEO:
Random Stuff:
-Wall and Missile system
-10 Weapons, Pipe Bomb, Molotov, Medkit
-Card keys to open 10 types of doors/gates (by color)
-Walk Attack animations, watch video..
-Zombie model/skin variations
- 8 characters to choose from.. sorry if its not in the video...
-No balance yet
the system is almost done.. but i have no idea what to do with it... no missions, no boss zombies, no story, etc...
i seriously don't know what to do next... xD
maybe you can do something with it...
THINGS you need to know:
some abilities are meant for testing the game ONLY..
some abilities have no cooldown
sniper ll has no cooldown
weapons unbalanced
medkit item needs a remake
no ammo drops or items yet, just weapons with ammos
no icons for "some" weapons/items
no score board
no press to fire ability yet, just "hold fire" and "auto fire" (hold fire is also sprint/run)
cross bow model has no weapon/item/system yet..
characters not done, but i can edit the sample "head" models if someone needs them
EDIT: there are tons of duplicate models imported, just delete the unused ones.. sorry for that :D
sorry if its a mess... hope someone turn this into a balanced working mod or game..
please give credit to me and PinkyBlue (for the inventory template)
forgot who made the missile system, ill post it once i find out..
wow this looks really cool, looks like you put a lot of work in it.
I could need some of the stuff i saw in the video, like the weapon models for example, and how you attached different weapon models to the units.
If i ever get to release what im working on, ill credit you.
after looking at the map: you did some really nice stuff there, id like to take some of it and use it in my map. Could i contact you on skype or so to ask you some questions?
wow this looks really cool, looks like you put a lot of work in it. I could need some of the stuff i saw in the video, like the weapon models for example, and how you attached different weapon models to the units. If i ever get to release what im working on, ill credit you. after looking at the map: you did some really nice stuff there, id like to take some of it and use it in my map. Could i contact you on skype or so to ask you some questions?
thanks... i used behavior buff for the attachment models...
each weapon has its own actor.. it's based on the stim pack's actor
behavior ON = create and attach actor/model
behavior OFF= destroy
sorry i dont have skype and my connection is too slow for online calls.. but you can just post it here if you need help...
Zombie / Shooter Template.
Stopped working on it.. maybe someone can continue the game... or get something out of it...
xoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxox
SOME INFO AND VIDEO:
Random Stuff:
-Wall and Missile system
-10 Weapons, Pipe Bomb, Molotov, Medkit
-Card keys to open 10 types of doors/gates (by color)
-Walk Attack animations, watch video..
-Zombie model/skin variations
- 8 characters to choose from.. sorry if its not in the video...
-No balance yet
the system is almost done.. but i have no idea what to do with it... no missions, no boss zombies, no story, etc...
i seriously don't know what to do next... xD
maybe you can do something with it...
xoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxoxox
THINGS you need to know:
some abilities are meant for testing the game ONLY..
some abilities have no cooldown
sniper ll has no cooldown
weapons unbalanced
medkit item needs a remake
no ammo drops or items yet, just weapons with ammos
no icons for "some" weapons/items
no score board
no press to fire ability yet, just "hold fire" and "auto fire" (hold fire is also sprint/run)
cross bow model has no weapon/item/system yet..
characters not done, but i can edit the sample "head" models if someone needs them
EDIT: there are tons of duplicate models imported, just delete the unused ones.. sorry for that :D
sorry if its a mess... hope someone turn this into a balanced working mod or game..
please give credit to me and PinkyBlue (for the inventory template)
forgot who made the missile system, ill post it once i find out..
wow this looks really cool, looks like you put a lot of work in it. I could need some of the stuff i saw in the video, like the weapon models for example, and how you attached different weapon models to the units. If i ever get to release what im working on, ill credit you. after looking at the map: you did some really nice stuff there, id like to take some of it and use it in my map. Could i contact you on skype or so to ask you some questions?
thanks... i used behavior buff for the attachment models...
each weapon has its own actor.. it's based on the stim pack's actor
behavior ON = create and attach actor/model
behavior OFF= destroy
sorry i dont have skype and my connection is too slow for online calls.. but you can just post it here if you need help...
dont meant to call you, just chat over skype. But postin here is ok, too. Not even sure, if i will have questions, just in case
the blood effect when a hero dies, is it something you added or is it part of the model ?
its part of the model... i think... i don't remember adding blood efx
sometimes, when a main hero is isle, he starts to slowly turn in another direction. Do you know how to stop that from happening?
hwo can i remove that ambient sound which is playing at the start location ??