This is a collection of all Data assets I could find on SC2 Mapster. They are collected here for use be it practical, educational or inspirational.
GIVE CREDIT TO CREATORS WHERE IT IS DUE
Or I will destroy you.
Dead links fixed 02/08/2016 - DrSuperEvil
Sc2Mapster Data Assets for your map
(Abilities, units, weapons, you name it!)
That's alot of data :) Thanks for the compilation.
I think you need to do a bit more work in verifying everything.
You listed an ability for me, but not only do I not recall naming anything in there God Light, even if I did and I don't remember it all of my abilities were done through triggers and not data.
I won't be verifying everything, but if there is an issue please post and it will be corrected. God Light's author (sl1v3r) has been properly credited and your ability (Chain and Purgatory) removed. Thank you.
Great job you did there.
Woo! I'm on the list! :D
The Rise of the New Agent (SC1 Campaign) Blog
Planned SC2 Campaigns: Sequel to "The Rise of the New Agent" using the StarCraft II Editor
Quote from Kueken531: GoGreat job you did there.
is this stickied?
I think the thing that is holding back this section is the dysfunctional state of mod files. When someone writes a method to do an effect, they automatically think its more of a tutorial than an actual asset, because there is no easy way to "inject" it into other peoples maps automatically.
When the next patch comes, and mod files actually work, then we may start seeing this forum active again, and this post will be leading the way. Thanks Aenigma.
Need a custom SC2 texture graphic? Or want to help out the community by creating custom icons/wireframes/textures? Welcome to...
[Tutorial] Make your loading screen work for all monitor resolutions
:O you basically did my work for me, I was working on creating a page for all the WDE stuff that people came up with. So nice work you did there!
Current Project: Community Project
GJ summing this up :)
(Added to original post)
Weapon w/o Video:
Ability w/ Video:
Ability w/o Video:
Unit w/o video:
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/yVTQwiR3nXE?fs=1&hl=en_US&rel=0&color1=0x006699&color2=0x54abd6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/yVTQwiR3nXE?fs=1&hl=en_US&rel=0&color1=0x006699&color2=0x54abd6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
My bad. I did not realize there was a dedicated section for data assets here when I posted my mod file in the tutorials section.
Thanks for linking to it here.
The ZHRPG.sc2mod file has every weapon, item, ability, unit, etc. that is in Zerg Hunter RPG: Betrayal, available unlocked for learning purposes.
"Waste of Souls"
My SCII project (No longer worked on):
I have been doing some re-organizing at my forum and the link for my Data asset is no longer valid.
Please update the link for the ZHRPG Data Asset to this one:
Weapons w/ Video:
Unit w/ Video:
Updated ZHRPG link.
Woah there are some really neat stuff here!
Just a quick question. Is there a way I could import these data assets into another map, or do I have to recreate them entirely?
All data assets in this thread include the maps. As such you should be able to simply copy paste the data assets into your map. Some data assets are inherently more complicated than others to import, so you may have to read up and get a basic knowledge of how data assets work and relate to each other.
If your not sure how, there are tutorials on simple data editing in the Tutorial forum.
from the latest wde
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