In fact I didnt exported the m3 and modified it, I exported parts of the model (textures etc) and re-imported it. so the work is not as good as your but cloak work :3
Im curious too for the talking portrait, if someone know...
I'd like to second Genopath's request. I know you're busy now, and I won't be using any Sarah models until next spring anyways. A Sarah model that looks like how she looks in the ending cinematic, in a white suit would be cool to have too.
Hi Underpantz. I'd like to withdraw my request for the Kerrigan model with white armor. I was able to download a texture created by Unhunted. However, my request for a human Kerrigan ghost model with a face that looks like how Kerrigan looks in the end cinematic (Alien dreadlocks and all)... that request remains. And I'd be really grateful if you could do that. I'm also gonna be using your Warfield model. Thanks.
I'm not sure if I'm doing something wrong with this or what, but I got it into the editor fine, however, she does not have the "glowing" effect on her clothing... Does anyone know how to fix this? I have tried re-importing this model many times with no success. Is it by chance a graphics thing? I have mine on medium (somewhat) with a few custom settings, such as the lighting, which is on High. Any help would be appreciated...
I've attempted to import the .m3 and .dds resources, but when I use the importer, it doesn't show any files being in the destination folders (Desktop\kerrigan_ghost_version_0.8\ and subfolders). The image resource on the download page also appears to be broken, which is making things more difficult for obvious reasons. Does anyone think they could point me in the right direction? I'm pretty much hopelessly new at this and would really appreciate a leg up. The new editor is nothing like SC1!
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@xJeliel: Go
Strange. when i export ASLO the official Nova again i get no cloaking. it becomes red.
What version of 3ds max do you use?
@Underp4ntz: Go
Do you think you could make her have her hair zerg tendrils? The ones from the SC2 ending cinematic.
@Underp4ntz: Go
How do I make the portrait talk when the unit is given a command?
@Underp4ntz: Go
In fact I didnt exported the m3 and modified it, I exported parts of the model (textures etc) and re-imported it. so the work is not as good as your but cloak work :3
Im curious too for the talking portrait, if someone know...
I'd like to second Genopath's request. I know you're busy now, and I won't be using any Sarah models until next spring anyways. A Sarah model that looks like how she looks in the ending cinematic, in a white suit would be cool to have too.
Hi Underpantz. I'd like to withdraw my request for the Kerrigan model with white armor. I was able to download a texture created by Unhunted. However, my request for a human Kerrigan ghost model with a face that looks like how Kerrigan looks in the end cinematic (Alien dreadlocks and all)... that request remains. And I'd be really grateful if you could do that. I'm also gonna be using your Warfield model. Thanks.
Sarah Kerrigan Fixed:
Changed: Cloaking Bug Fixed "Unit turned red when cloaking"
Texture (Skin) optimized less red hair more white suite
http://www.sc2mapster.com/assets/sarah-kerrigan-ghost/files/2-sarah-ghost-v0-8/
That's great, Underp4ntz. You've outdone yourself. I'm putting this to good use.
So. Much. Awesome.
Don't have any use for it now, but be sure I'll use it some day :).
So. How do I put Sarah on the map. In the editor I downloaded it. What's next?
@mrTerryBogard: Go
Instructions are here.
So are there any alterations to the actual model or is this just purely a reskin?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
He did change the model somewhat to make it look more like Kerrigan, as well as the re-skin. Textures are also higher res.
I'm not sure if I'm doing something wrong with this or what, but I got it into the editor fine, however, she does not have the "glowing" effect on her clothing... Does anyone know how to fix this? I have tried re-importing this model many times with no success. Is it by chance a graphics thing? I have mine on medium (somewhat) with a few custom settings, such as the lighting, which is on High. Any help would be appreciated...
Hi i know this model works but i dont remember how to use it can u plz tell me?
Necrobump- sorry!
I've attempted to import the .m3 and .dds resources, but when I use the importer, it doesn't show any files being in the destination folders (Desktop\kerrigan_ghost_version_0.8\ and subfolders). The image resource on the download page also appears to be broken, which is making things more difficult for obvious reasons. Does anyone think they could point me in the right direction? I'm pretty much hopelessly new at this and would really appreciate a leg up. The new editor is nothing like SC1!