So, apart from doing the site-actor stuffs, I start messing with the Lightnings on portraits and everything's looking good, check these stuffs out :D
But I have one problem I don't know how to fix, is there any possible ways to get the colorization hue function to work in-game for portraits? It works fine for map lightnings, and work fine for portraits in Editor, but doesn't seem to work in-game, they are still using standard hue, because I'd like to have different eye colors for Ghost and Adjutant, like this
Last i recall, certain lighting settings only work if you set environment lighting to the same type of the portrait. This is because apparenly portrait lighting is added to environment's, rather than just rendered separatedly.