The model is looking good. It would be cool to have a version with standard Raynor and a version with Raynor in marine suit (hell, I'm pretty sure that Raynor when he drives his vulture in battle wears his battlesuit)
lol, english please, non tutti capiscono italiano :)
Anyways, the portrait in the SC1 remake uses a suited up Raynor but that can change ... no :p
T.
Yes you're right, I was talking about Raynor and his vulture in battle: concept arts show him with his "civilian" clothes, but I think is quite strange to go in battle with those clothes instead of his marine suit.
The model is looking good. It would be cool to have a version with standard Raynor and a version with Raynor in marine suit (hell, I'm pretty sure that Raynor when he drives his vulture in battle wears his battlesuit)
Credo ke sarebbe parekkio scomodo guidare un Vulture con tuta da marine XD
Vero, ma in battaglia sei di crerto piĆ¹ protetto che con una maglia a maniche corte, dei jeans e un gilet.
Sei sicuro? (alla fine si scopre ke i vestiti di Raynor sono indistruttibili XD) cmq negli screenshot appare con quegli abiti
Vero, pure nel manuale di SC1 mi pare (non ricordo, l'ho perso purtroppo)
lol, english please, non tutti capiscono italiano :)
Anyways, the portrait in the SC1 remake uses a suited up Raynor but that can change ... no :p
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Yes you're right, I was talking about Raynor and his vulture in battle: concept arts show him with his "civilian" clothes, but I think is quite strange to go in battle with those clothes instead of his marine suit.
Alright, just finished the tutorial with the texturing on the Waterbat, and used it on the Raynor model.
no animations tested yet, just the textures, here are some shots in the editor:
the last one has another decal, the one from Heaven's Devils
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@TaylorMouse: Go
Beautiful if I say so myself.
Upload as public asset pls, do want.
Thnx guys, still working out the animation, will become public available once I'm done with it :)
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Busy with the animation, it is coming along nicely, but I'm not completely through the tutorials provided by the StarTools.
Animation is possible on the Emission Texture, which gives a nice result on the Vulture model.
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Hi guys, I finished the model and posted it in the assets, still needs to be approved, but here is what I wrote:
Download SC1 Raynor
And here are some screenies:
In Game:
Hope you like it T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Here is my next model, well it is still Raynor on his Vulture, but... in Armor :p
Download can be done here: My SC2Mapster Files Section
And here are some screenies:
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here