I have created a Warcraft 1 Human Town Hall but am unable to convert it to the m3 model type. Is there anyone who would be willing to help me that has a 3DS Max and the m3 converter?
I'm currently Trying Version 2.76 since another user said his addons worked on that version. I don't know what version my addons are but they are the latest I saw on github
@MiketheSspike: Go Have you used the addon with 2.76 successfully before? As far as I remember version 2.69 is the version it is meant to work with, and that is the version I use.
I have created a Warcraft 1 Human Town Hall but am unable to convert it to the m3 model type. Is there anyone who would be willing to help me that has a 3DS Max and the m3 converter?
If anyone wants to walk me through what I'm doing wrong with my Blender m3 addons I'd also appreciate that.
You should describe the problems with your exported model, then we can try to figure what you're missing.
Blender just tells me my add-ons are fake modules and refuses to use them.
@MiketheSspike: Go Which version of Blender are you using? And the addon version?
I'm currently Trying Version 2.76 since another user said his addons worked on that version. I don't know what version my addons are but they are the latest I saw on github
@MiketheSspike: Go Have you used the addon with 2.76 successfully before? As far as I remember version 2.69 is the version it is meant to work with, and that is the version I use.
They have not. I think I've tried 2.69 but I guess it's worth another shot.
looks like I can just import m3 now. I see no option to export m3 or create m3 meshes or objects.
Could you be doing something wrong when installing the addon? If you're missing the export function it is likely the issue.
AlleyViper showed me what I was doing wrong. I guess I'll try to make some m3. stuff now
How do I bring my animations over to m3? do I have to bake it or something?