The VoidWalker from the Warlock pets pack is broken (2 of the model attachments are floating at random angles). Anybody know how to fix this? I'm about to have a poke in 3DS but I don't fancy my chances...
Is it possible to get player models? If so, can you get me a human male, bold head, white skin, face doesnt matter. Also, if possible, can that golden warrior/paladin PVP Helmet with the eagle on the forehead be attached to it? If not, can you give me that model seperated?
Is it possible to get player models? If so, can you get me a human male, bold head, white skin, face doesnt matter. Also, if possible, can that golden warrior/paladin PVP Helmet with the eagle on the forehead be attached to it? If not, can you give me that model seperated?
I refrain from doing them for 2 reasons:
1) For me, the models always bug and the animations get screwed over
2) Takes forever to find all the equipment people want (takes longer to find the actual item model alone)
(I did try to do your request as it was not too difficult, but the end result was not nice.)
Also, back from holiday:
Azuremyst Isle:
Bloodmyst Isle:
The Barrens:
Okay uhm.. then i have a different request: I would really like to have some female models, doesnt really matter which ones, (im sure there are alot of female models which are not player models) you can choose for yourself. Some things should be noted though: They should not have like big armor on them like Ysera or Sylvanas (however, if there are not so much without heavy armor, feel free to also convert the ones with big armor), but more like wear less heavy clothes like jaina or those erader females. If possible, choose some that wear armor which do not cover the legs and so on (like the legs model should still be visible). Also, they should be relativly human in form, so Erader/Dranei, Night Elves, Blood Elves, Humans and Orcs are ok. Its also ok if some of the models have some creepy features like wings, as an example, i would really like to have that female... thing that is on the opening picture in the "MolsterrĀ“s WoW Model Tutorial" Thread.
And before you ask: I need them for reskinning, so no dirty things in mind :P
Dryads:
Includes Multiple Variations Fel Elves:
Includes Multiple Variations High Elves:
Includes Multiple Variations Harpy:
Humans:
Includes Multiple Variations Blood Queen:
Spirit Healer:
hey i think this is a great idea i join up just for this but ........ i cant seem to do this right i did every thing your list says to do and i cant upload the pictures to use them also is profit a button or is it just meening enjoy ? cause that might be the problem
hey i think this is a great idea i join up just for this but ........ i cant seem to do this right i did every thing your list says to do and i cant upload the pictures to use them also is profit a button or is it just meening enjoy ? cause that might be the problem
If you did everything exactly as my list says it, your model should be in your map (you have to manually give a unit the model though)
What pictures?
the ??? + Profit has nothing to do with the guide, it's just a Southpark reference.
Hi. I would like to use druid models. Any druid models will be fine, like Furion Stormrage. Maybe if you also get some wisp models? And treants? I wish to create a druid unit with spells and stuff. Thank you :) .
Edit: Ah. After some search in the thread I've found some treant models . But I still haven't found wisps... :/
While working on an .m3 import/parsing script, I have identified a problem with the Vertex Normals of these WoW-converted models (I'm guessing the problem is in whatever conversion script you're using).
To 'fix' the problem, the following adjustments would need to be done...
Currently, in the Wow-converted .m3 model files, the normal is being written out (referencing the normal[3] array as x/y/z) as...
x (normal[0]) - what's being written in here (currently) _should_ be going into y (normal[1]), instead
y (normal[1]) - what's being written in here needs to be inverted and stashed into the x (normal[0]) value, instead
z (normal[2]) - what's being written in here needs to be inverted
...note that my array indices above are zero-based (C convention), so you may need to convert those to one-based for Max-script.
The above problem is in pretty much every one of those models that I've looked at so far and would likely cause odd shading issue in the game (black/dark-fuzzy-vertical lines down the center of the model, from any angle... EDIT: actually, the game might basically be ignoring the Vertex Normals, but you might see the problem in Max or any other 3D app).
So it it still possible to request things here? I really would like to have a blade or dagger model. There should be tons of this stuff in a melee fighting game like WoW but I don't see anything in sc2 :(
Perfectly it would be similiar to the zealots blade, but something blade/dagger like would also be fine.
Doesn't need any animations or stuff, just the plain model :)
the main matter that wow rips made by wow model viewer and nobody know anything about max or other 3d programme, neither the author.. Well if you have time, you can make it, but i think nobody else can here.
The VoidWalker from the Warlock pets pack is broken (2 of the model attachments are floating at random angles). Anybody know how to fix this? I'm about to have a poke in 3DS but I don't fancy my chances...
Would it be possible to get as much as possible from the Worgen starting area? NPC's, Buildings and ground textures to if possible :)
<3
Hey dude! =)
I would like to request Illidan in his Normal form, and his demon form, Flames of Azzinoth, Varian Wrynn and Azuregos.
If Available, could i then Illidan's weps (Warglaives of Azzinoth)?
And please link the programs needed for the models, and i prefere the free programs! Hoping for fast responds! Thanks! =)
PS: Can these models being used in WC3? If not, could you then change so they work in WC3 instead? that would make me really happy! =)
Is it possible to get player models? If so, can you get me a human male, bold head, white skin, face doesnt matter. Also, if possible, can that golden warrior/paladin PVP Helmet with the eagle on the forehead be attached to it? If not, can you give me that model seperated?
I refrain from doing them for 2 reasons:
1) For me, the models always bug and the animations get screwed over
2) Takes forever to find all the equipment people want (takes longer to find the actual item model alone)
(I did try to do your request as it was not too difficult, but the end result was not nice.)
Also, back from holiday:
Azuremyst Isle:
Bloodmyst Isle:
The Barrens:
Thanks for trying anyways :D
Okay uhm.. then i have a different request: I would really like to have some female models, doesnt really matter which ones, (im sure there are alot of female models which are not player models) you can choose for yourself. Some things should be noted though: They should not have like big armor on them like Ysera or Sylvanas (however, if there are not so much without heavy armor, feel free to also convert the ones with big armor), but more like wear less heavy clothes like jaina or those erader females. If possible, choose some that wear armor which do not cover the legs and so on (like the legs model should still be visible). Also, they should be relativly human in form, so Erader/Dranei, Night Elves, Blood Elves, Humans and Orcs are ok. Its also ok if some of the models have some creepy features like wings, as an example, i would really like to have that female... thing that is on the opening picture in the "MolsterrĀ“s WoW Model Tutorial" Thread.
And before you ask: I need them for reskinning, so no dirty things in mind :P
These are the best/only I could find:
Dryads:
Includes Multiple Variations
Fel Elves:
Includes Multiple Variations
High Elves:
Includes Multiple Variations
Harpy:
Humans:
Includes Multiple Variations
Blood Queen:
Spirit Healer:
Great! Thanks, thats exactly what i need :)
IĀ“ll be sure to credit you when i use them!
hey i think this is a great idea i join up just for this but ........ i cant seem to do this right i did every thing your list says to do and i cant upload the pictures to use them also is profit a button or is it just meening enjoy ? cause that might be the problem
If you did everything exactly as my list says it, your model should be in your map (you have to manually give a unit the model though)
What pictures?
the ??? + Profit has nothing to do with the guide, it's just a Southpark reference.
I call racism to all for no draenei stuff. Did I spell that right? Anyways I would really like to see anything draenei.
Hi. I would like to use druid models. Any druid models will be fine, like Furion Stormrage. Maybe if you also get some wisp models? And treants? I wish to create a druid unit with spells and stuff. Thank you :) .
Edit: Ah. After some search in the thread I've found some treant models . But I still haven't found wisps... :/
Hey guys...
Thanks for the models!
While working on an .m3 import/parsing script, I have identified a problem with the Vertex Normals of these WoW-converted models (I'm guessing the problem is in whatever conversion script you're using).
To 'fix' the problem, the following adjustments would need to be done...
Currently, in the Wow-converted .m3 model files, the normal is being written out (referencing the normal[3] array as x/y/z) as...
...note that my array indices above are zero-based (C convention), so you may need to convert those to one-based for Max-script.
The above problem is in pretty much every one of those models that I've looked at so far and would likely cause odd shading issue in the game (black/dark-fuzzy-vertical lines down the center of the model, from any angle... EDIT: actually, the game might basically be ignoring the Vertex Normals, but you might see the problem in Max or any other 3D app).
Cheers.
So it it still possible to request things here? I really would like to have a blade or dagger model. There should be tons of this stuff in a melee fighting game like WoW but I don't see anything in sc2 :(
Perfectly it would be similiar to the zealots blade, but something blade/dagger like would also be fine.
Doesn't need any animations or stuff, just the plain model :)
Thanks a lot if someone looks for one.
...oops... the above Normal correction/fix is not right either. I'll report back if/when I figure it out.
EDIT: Ok, I was close.. just 100% inverted :). So, the fix is:
Cheers.
the main matter that wow rips made by wow model viewer and nobody know anything about max or other 3d programme, neither the author.. Well if you have time, you can make it, but i think nobody else can here.
@Domper: Go
Thanks.. I found the proper forum and posted the fix there as well.
in the attachment you can find the undead necropolis model. Its one of the non .wmo structure models.
@Domper: Go
Upload a screenshot of it ingame or in the editor and I'll put it on the first page :)
here is the picture. I will upload some more model wich related to wc3 ish units (wind rider, bat rider, demolisher and more)