Thanks for the models! Just what I was looking for. From my experiance, all of the BT boss models are bugged. Supremus has another Supremus attached, Teron Gorefiend's shoulder armor is bugged, illidan crashes games, Shiraz, I think, is broken. In fact, much of this has already been said, did you look at older posts before posting?
From my experiance, all of the BT boss models are bugged. Supremus has another Supremus attached, Teron Gorefiend's shoulder armor is bugged, illidan crashes games, Shiraz, I think, is broken. In fact, much of this has already been said, did you look at older posts before posting?
Sry, I didn't take the time to read the other posts. Figured I'd just ask. I actually normally use the model viewer and not model packs, but the editor kept on crashing when I tried to import Illidan. I guess everyone has been having this problem. Thanks anyway!
Yea, also, for the general populace, I have had the same issue with C'thun's...uh, parts. Oh, and actually the Naga from Black Temple works like a charm! I can upload him here, if you want, but I would need to ask my exporter for permission. I doubt he will say no, but I always want to make sure. Anyways, it is the Big Naga, uh, Najen-tits or something was his name. He comes with some nice shell shoulder pads, and I believe a weapon.
Hey Zarakk, I just wanted to thank you for the Kara and Sholo props, they all look great, and were exactly what I was looking for!
Anyways, I do have another request, if/when you have the time. The Tol'vir, the Obsidian destroyer, the Ramkahen, especially that lion that sits next to their leader, and some AQ 40 units (I already have the Twin Emps) would all be nice.
The Tol'vir, the Obsidian destroyer, the Ramkahen, especially that lion that sits next to their leader, and some AQ 40 units (I already have the Twin Emps) would all be nice.
Tol'vir/Ramkahen are bugged for me, I'll try the obsidian guy. AQ40 units as in Silithids?
Yup, darn that those units are bugged. So are the pygmies for me. But, yes, the silithids, the Obsidion Guy I know works. A nice variety of them would be great, including the AQ40 bosses.
its my last post, not the initial one, and the answer i got on it.
i am using the lich king model and i wanted to use several others too. but now i have a little issue that i got answered by "gigantic bounding sphere" that has to be fixed in 3dsmax.
is this actually true? not that i wouldnt belive his answer, just wanted to check if anyone know something about this and probably how to fix it - and if this is an issue on other models aswell.
definitly sucks while using that model because the hitbox just overlaps everything lese thats standing in it :/
Zarakk do you know if there is an animation that is like stand dead or something? Basically them lying dead. I want to be able to revive the units but starcraft models are limited on which ones have that and I can't find them in the WoW models. Everything can be looted so I would imagine they have it.
I can see my imported model in the import manager just fine but once i actually apply it to an actor I get the fucking checkerboard... I have gotten this model to work perfectly fine once but I forgot to save the map. Why is this thing so fucking picky...
Black Temple models pls, with Illidan and the other bosses would be great.
Thanks for the models! Just what I was looking for. From my experiance, all of the BT boss models are bugged. Supremus has another Supremus attached, Teron Gorefiend's shoulder armor is bugged, illidan crashes games, Shiraz, I think, is broken. In fact, much of this has already been said, did you look at older posts before posting?
@Shadowhunter2112: Go
Sry, I didn't take the time to read the other posts. Figured I'd just ask. I actually normally use the model viewer and not model packs, but the editor kept on crashing when I tried to import Illidan. I guess everyone has been having this problem. Thanks anyway!
@Shadowhunter2112: Go
Yea, also, for the general populace, I have had the same issue with C'thun's...uh, parts. Oh, and actually the Naga from Black Temple works like a charm! I can upload him here, if you want, but I would need to ask my exporter for permission. I doubt he will say no, but I always want to make sure. Anyways, it is the Big Naga, uh, Najen-tits or something was his name. He comes with some nice shell shoulder pads, and I believe a weapon.
That's alright if you want to post it; I can easily get it myself with the model viewer though, so it's up to you.
Hey Zarakk, I just wanted to thank you for the Kara and Sholo props, they all look great, and were exactly what I was looking for!
Anyways, I do have another request, if/when you have the time. The Tol'vir, the Obsidian destroyer, the Ramkahen, especially that lion that sits next to their leader, and some AQ 40 units (I already have the Twin Emps) would all be nice.
Tol'vir/Ramkahen are bugged for me, I'll try the obsidian guy. AQ40 units as in Silithids?
@Zarakk: Go
Yup, darn that those units are bugged. So are the pygmies for me. But, yes, the silithids, the Obsidion Guy I know works. A nice variety of them would be great, including the AQ40 bosses.
What is the intended directory structure to make these work as imports?
Just answered my own question after messing around: just import them to the top, no directory structure.
@gurluas: Go
ugh... random models cause the editor to crash. they appear fine in the previewer but once placed in the map the editor locks up then finally crashes.
can you get the acolyte?
The acolyte is based on a reskinned human male model with gear, and I don't do those, sorry :(
How can i get export spells and apply to SC2 ??
in map-tool, some spells didn't work but others worked well in previewer but in actual game, it didn't workd well
hey there, i wanted to ask something..
i have a little issue, explained in this thread - http://forums.sc2mapster.com/development/data/21618-scale-issues-on-custom-models/#p3
its my last post, not the initial one, and the answer i got on it.
i am using the lich king model and i wanted to use several others too. but now i have a little issue that i got answered by "gigantic bounding sphere" that has to be fixed in 3dsmax.
is this actually true? not that i wouldnt belive his answer, just wanted to check if anyone know something about this and probably how to fix it - and if this is an issue on other models aswell.
definitly sucks while using that model because the hitbox just overlaps everything lese thats standing in it :/
Hi, Zarakk!
I need a "knight on the horse" model like on the picture attached.
I actually need some more "guy on the horse" models. Would be perfect to get 4 different:
Is it hard to extract models from wow? I actually need kinda 25-30 different models, maybe more, and I'm not sure you'll want to extract them all.
UPD:
Well, nwm, I've learned, how to convert models and got the ones I need.
is their a reason when i look at the models ingame they have no texture attach to them^
Zarakk do you know if there is an animation that is like stand dead or something? Basically them lying dead. I want to be able to revive the units but starcraft models are limited on which ones have that and I can't find them in the WoW models. Everything can be looted so I would imagine they have it.
@Keyeszx: Go
Nerd Rage Alert
I can see my imported model in the import manager just fine but once i actually apply it to an actor I get the fucking checkerboard... I have gotten this model to work perfectly fine once but I forgot to save the map. Why is this thing so fucking picky...
That's some nice models u have there =3
Thanks for sharing ^_^