I "recently" joined SC2 Mapster and monitored your work so far. But (sadly) the custom model community isn't this big compared to Warcraft 3, which community is still active.
Cut to the chase, there is a model from GhostNova91, a ghost variant from the SC2 Alpha. It would be very nice, if someone could remove this antenna on his backpack, or fix the texture for it, because for me it is just pink. (The antennas pipe itself, the top seems fine)
And Ghost Nova, please release/replicate the female ghost, would you?
Thank you for the reply and the sincere greetings, thought no one would ever read this post.
Also wanted to mention, that I'm not capable of modifying or even creating assets on my own. Just using the fine art, that other people make in their spare time. ;)
Yeah, I know that there will never be an active and dedicated community like it was (or rather still is) with Warcraft 3. On SC2 there are some veterans like you, but the site simply lack's new blood. :'(
Sorry for blabbering. Now, I've tried with SwarmStory (Campaign) only. Then I used SwarmCampaign + LibertyCampaign, still no luck. The antenna isn't the big deal (for being pink), but it would be nice to see this model crafted to it's finest.
(Still hoping, that GhostNova91 will recreate the female ghost)
Anyway, sorry for the long text and thanks for the endurance. ;)
Hi Alfredo, welcome to the Storm ( oh, no thats wrong :) )
The issue is as follows ( on that model I mean )
there is not a 100% reverse engineering way to get that model back into Max and remove the antenna
However, the Ghost model ( not the alpha one) is available in the art tools, so no reverse engineering is required.
This means it would be easy to remove that antenna and post it here.
Now, more interesting would be if you post a link ( or upload) to the model shown above ( with textures plz) and apply the changes to the Ghost model from the art tools, export and done :)
Sorry, but I'm unable do make such changes, because I do not own the art tools and also lacking the experience required for using these. XD
(Dumb as when it comes to these kind of matters)
Anyway, You've surely noticed the different "head form". While the Vanilla Model has the Breather Mask modelled, the Alpha one hasn't. Okay, there is another solution, that would suffice.
Editing the texture from the Alpha Ghost, so it has textures for the breather, but also the white leg guards. (The plate thingy on those legs from the Vanilla variant seems a little bit off for a covert ops unit.)
Or you pinpoint the exact "location" of the missing texture on the model itself (Alpha Ghost) with the Art Tools and replicate it, so the model uses it for the antenna. Would this be possible?