Thanks for responding I just did some searching through Alleyvipersc2 showcase pages / deviant art couldnt find anything related to the units I'm looking for :(. I'll have to try to contact him and ask.
Was it in a campaign or something he created, but not showcased in anyway?
The problem of supplicants, Dark Templars, Preservers and Zeratul, is that they can not be imported into Blender, like a long list of other models that are deformed when imported into Blender.
These models can only be edited using XML, but only their textures or colors of lights, particles, etc.
I'm looking to see if anyone is capable of adjusting these models to have team color for their lighting and textures.
I need these assets for a new hero I will be adding to my mod. I've been told Supplicant is a problem model.
Thank you :)!
I think if I remember correctly one of the model author here already have those team colored.
Alleyvipersc2 if I am not mistaken.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to EDHRIANO:
Was it in a campaign or something he created, but not showcased in anyway?
Hold on let me check.
[Edited]
Here :
https://www.sc2mapster.com/forums/development/artist-tavern/166551-showcase-av-reinforces?comment=169
If no longer at his project page probably he removed them for model update or something.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Dang sorry :(
I meant Team Colored of each of the Units Mentioned: Team Colored Supplicant, Team Colored Xel Naga Construct, Team Colored Void Rift.
*Though that model is really cool :o
In reply to CptnMagyar:
The problem of supplicants, Dark Templars, Preservers and Zeratul, is that they can not be imported into Blender, like a long list of other models that are deformed when imported into Blender.
These models can only be edited using XML, but only their textures or colors of lights, particles, etc.