As some of you know, some interesting things have been done with mapmaker. New gameplay styles, new units, etc.
And as you all can probably tell, so far I've made no contribution save a few maps for me and my buddies to team up on.
Lately I've been looking more into the map maker, things it can do and the like. One of the things I do when I'm learning something new is set up a project so I have a goal to pursue to learn what I need to. So after a long time of thinking I picked out a old favorite game of mine. "Strife: Trust no one" is an old FPS game done with the doom engine. One of the first FPS games to include roleplaying elements in which you accept mission, talk to people, buy stuff at the shops, and make choices for different endings. Now while having choices to change endings is impossible to do in map editor at this time, it is possible to do the rest of that.
Those reminescient of the old game or getting interested from this and the two links below, I invite you all for your input into this project. I will be learning while I do it to take care of the most of it myself. But would gladly appreciate any help especially in the area of the graphics for the game. Also researchers and anyone with the original game disk who can pull resources (Ex. voice files and maps) would help greatly. Especially since I cant find any maps from the original game online. I only have the poster map for the main town area that came with the game. Also someone that can help out with the UI design please.
Now I'm trying to make decisions on aspects of the conversion of this game over to SCII. Like should it be a 3rd person shooter where you can direct your guy around and he will automatically blast away. Plus you could direct the rebel troops during some missions. Or a full FPS? Where any other unit is AI controlled. Right now I wont be updating the game much from it's original besides bringing it over to the SCII engine. Any such changes (Adding new weapons, new concepts, etc.) will come after the initial project is finished.
Right now this thread is purely a discussion on the project idea. If I could get some feedback, that would be great.
As some of you know, some interesting things have been done with mapmaker. New gameplay styles, new units, etc.
And as you all can probably tell, so far I've made no contribution save a few maps for me and my buddies to team up on. Lately I've been looking more into the map maker, things it can do and the like. One of the things I do when I'm learning something new is set up a project so I have a goal to pursue to learn what I need to. So after a long time of thinking I picked out a old favorite game of mine. "Strife: Trust no one" is an old FPS game done with the doom engine. One of the first FPS games to include roleplaying elements in which you accept mission, talk to people, buy stuff at the shops, and make choices for different endings. Now while having choices to change endings is impossible to do in map editor at this time, it is possible to do the rest of that.
Those reminescient of the old game or getting interested from this and the two links below, I invite you all for your input into this project. I will be learning while I do it to take care of the most of it myself. But would gladly appreciate any help especially in the area of the graphics for the game. Also researchers and anyone with the original game disk who can pull resources (Ex. voice files and maps) would help greatly. Especially since I cant find any maps from the original game online. I only have the poster map for the main town area that came with the game. Also someone that can help out with the UI design please.
Now I'm trying to make decisions on aspects of the conversion of this game over to SCII. Like should it be a 3rd person shooter where you can direct your guy around and he will automatically blast away. Plus you could direct the rebel troops during some missions. Or a full FPS? Where any other unit is AI controlled. Right now I wont be updating the game much from it's original besides bringing it over to the SCII engine. Any such changes (Adding new weapons, new concepts, etc.) will come after the initial project is finished.
Right now this thread is purely a discussion on the project idea. If I could get some feedback, that would be great.
Wikipedia entry for strife
Doom Wiki Entry on Strife