The main concept is you have a range of different "calldowns" to use that range from missile strikes to mind controlling effects, teleporting units and calling down marines/marauders/firebats (there wont actually be any s.tanks in the final cut as it took took some of the fun out of using those said missile strikes). Its very much a 'fun map' in the sense its all about annihilating the enemy swarms by spamming missiles and attack effects at them, with the option of getting creative i.e finding a lone attacking baneling, mind controlling him/she/it then teleporting it into a bunch of other units.
It's a trainer map if you will that im using to learn the editor before I make the multiplayer version , and I've got DOTA dead in my sights ;)
Any other questions feel free to ask.
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Better photos to follow in the near future.
So, I'm guessing this is a TD of sorts?
What makes it different from the others?
It is indeed AtikLYar except with no towers.
The main concept is you have a range of different "calldowns" to use that range from missile strikes to mind controlling effects, teleporting units and calling down marines/marauders/firebats (there wont actually be any s.tanks in the final cut as it took took some of the fun out of using those said missile strikes). Its very much a 'fun map' in the sense its all about annihilating the enemy swarms by spamming missiles and attack effects at them, with the option of getting creative i.e finding a lone attacking baneling, mind controlling him/she/it then teleporting it into a bunch of other units.
It's a trainer map if you will that im using to learn the editor before I make the multiplayer version , and I've got DOTA dead in my sights ;)
Any other questions feel free to ask.