I'd like to present to you my newest project, Aradia.
It's an Action-Puzzle featuring a fullsize Campaign, as well as a Level Editor. Complete levels to advance further, and complete with least possible Charges to earn Medals.
FEATURES
Campaign featuring 30 levels
Medals achievable in each level
Full-featured Level Editor
In each level, everything can be controlled by spending Charges - but the more Charges you spend, the less likely you are to complete the level flawlessly.
At first glance it looks like any other puzzle. However, my impression of the map quickly changed upon my first playthrough. After I completed a couple of levels and learned the game's mechanics I felt the need to improve and run through all the levels again and try to achieve gold - This is where the Charges mechanic came in handy, because it allowed me to noob through the game at first and then come back later and play more strategically.
The implementation of Charges definitely contributes to the replayability in a unique way. New players have the ability to utilize the control of objects to complete levels, while the more experienced player can challenge themselves by restricting the amount of Charges used - and get rewarded with Medals for doing so.
I am happy to announce the public release of Aradia, an action-packed puzzle game now available on the Arcade. The release version features a fullsize 30 level campaign, 9 characters and tons of fun using the Level Editor specifically designed for Aradia. Jump in, create advanced levels, and share them with the world!
Level design is kinda bad. I start first mission in the campaign and got: steam vent, zealot, bomb and switch in first room. Then I died like 15 times on scrap - I thought that it's decoration and gave up.
Yea, I am sorry about that. A bug caused level 24 to replace level 1, which was only left unfixed for a couple of hours. I'd advise you to check back and give it another shot - the learning curve of Aradia is something I've been playing around with a lot.
I'm late to the game, but I just made a level. Hopefully this works as a place to share it on: a000ccccccccc000ccccccccjrc0ccccecccrrc000000ecccrcc0ccc0cccrrkc0cnc0cccrckc0ccc0c00rjkc000ppkm0rrpccccpcccccpppppfpc0bccpcpc0cpf00cc00cclcpk00c2
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I'd like to present to you my newest project, Aradia.
It's an Action-Puzzle featuring a fullsize Campaign, as well as a Level Editor. Complete levels to advance further, and complete with least possible Charges to earn Medals.
FEATURES
In each level, everything can be controlled by spending Charges - but the more Charges you spend, the less likely you are to complete the level flawlessly.
Let me know what you think!
@ScorpSCII: Go
At first glance it looks like any other puzzle. However, my impression of the map quickly changed upon my first playthrough. After I completed a couple of levels and learned the game's mechanics I felt the need to improve and run through all the levels again and try to achieve gold - This is where the Charges mechanic came in handy, because it allowed me to noob through the game at first and then come back later and play more strategically.
@ThyssenSC: Go
The implementation of Charges definitely contributes to the replayability in a unique way. New players have the ability to utilize the control of objects to complete levels, while the more experienced player can challenge themselves by restricting the amount of Charges used - and get rewarded with Medals for doing so.
I am happy to announce the public release of Aradia, an action-packed puzzle game now available on the Arcade. The release version features a fullsize 30 level campaign, 9 characters and tons of fun using the Level Editor specifically designed for Aradia. Jump in, create advanced levels, and share them with the world!
Level design is kinda bad. I start first mission in the campaign and got: steam vent, zealot, bomb and switch in first room. Then I died like 15 times on scrap - I thought that it's decoration and gave up.
@ShadowDancer93: Go
Yea, I am sorry about that. A bug caused level 24 to replace level 1, which was only left unfixed for a couple of hours. I'd advise you to check back and give it another shot - the learning curve of Aradia is something I've been playing around with a lot.
@ScorpSCII: Go
Thanks!
@ScorpSCII: Go
I'm late to the game, but I just made a level. Hopefully this works as a place to share it on: a000ccccccccc000ccccccccjrc0ccccecccrrc000000ecccrcc0ccc0cccrrkc0cnc0cccrckc0ccc0c00rjkc000ppkm0rrpccccpcccccpppppfpc0bccpcpc0cpf00cc00cclcpk00c2