Its long, all sprites are extracted from d2 and re-editing in paint.net. I had to cut 4x angle of 8 because it was to long to integrate in sc2 galaxy except for the necromancer hero ( he have fully 8x angle sprited )
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Well, this is the result, i cant really do more on the Engine
egod
Not bad egod, not bad at all!
Walk animation appears off (I think it is playing too fast for the speed you move at). Also a lot of textures appear very blury.
updated
How long did you work on this? And where did you get all these sprites from ?
Other than that, awesome!
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@TaylorMouse: Go
Its long, all sprites are extracted from d2 and re-editing in paint.net. I had to cut 4x angle of 8 because it was to long to integrate in sc2 galaxy except for the necromancer hero ( he have fully 8x angle sprited )