I'm currently working on a mod for SC2 for a project at university - more info can be found here if you're interested in the terrain progress: http://donnyevason.blogspot.co.uk/
However, I'm running in to loads of issues lately, regarding game play, even simple stuff like camera for top down or third person among other things. So firstly I'm wondering if anyone could help with a couple of the issues. The main character is using the Jim Raynor (Lab) model; However, I've applied a camera to follow this unit at a sort of third person perspective (following this tutorial: ) , when i'm trying to move the character (with right clicks) he faces one point and sort of moves weirdly to that point, he doesn't face the point he's moving to, just always faces north basically and "runs" slowly. I've searched around a lot for information on WASD movement and there's many tutorials, but most are outdated? or don't seem to work; Any one know a good fix/solution to implementing this from previous examples? Another issue seems to be pathing for the unit, he seems to have an issue walking on the Umojan lab catwalk, even the small sections, any one know any issues regarding this?
Yup, I have noticed that a lot, as such I'm not sure what to do about making certain features work. I have a rudimentary system for WASD working, but the character still doesn't face the direction and the walk animation still plays when standing still o.O
Donny
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Hi guys,
I'm currently working on a mod for SC2 for a project at university - more info can be found here if you're interested in the terrain progress: http://donnyevason.blogspot.co.uk/
However, I'm running in to loads of issues lately, regarding game play, even simple stuff like camera for top down or third person among other things. So firstly I'm wondering if anyone could help with a couple of the issues. The main character is using the Jim Raynor (Lab) model; However, I've applied a camera to follow this unit at a sort of third person perspective (following this tutorial: ) , when i'm trying to move the character (with right clicks) he faces one point and sort of moves weirdly to that point, he doesn't face the point he's moving to, just always faces north basically and "runs" slowly. I've searched around a lot for information on WASD movement and there's many tutorials, but most are outdated? or don't seem to work; Any one know a good fix/solution to implementing this from previous examples? Another issue seems to be pathing for the unit, he seems to have an issue walking on the Umojan lab catwalk, even the small sections, any one know any issues regarding this?
Kind Regards
Donny
Those tutorials are old and sometimes dont work because of the Hots updates.
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Yup, I have noticed that a lot, as such I'm not sure what to do about making certain features work. I have a rudimentary system for WASD working, but the character still doesn't face the direction and the walk animation still plays when standing still o.O
Donny