I'm trying to fix the bug with the Graveyard, but I can't even figure out how corpses work. My method will work up until 5 corpses have spawned, in which case it will never spawn corpses again because I don't know how to check if a corpse has been removed and thus remove a stack.
EDIT: Actually, is that bug only a problem because I don't have the Data mod? Last time I tried grabbing it, it wouldn't even let me download it but now it downloads fine.
EDIT2: I'd still like to know how corpses work, though. Honestly, there should be a behavior applied to units when they're a corpse for EZ trigger and ability searching...
Corpse are just dead units. Normal unit with its 'DeathTIme' set to >1 So that it won't be removed as soon as it dead, They can be revived by modify unit effects or triggers.
Just search 'Dead' in the search filter, and you will get the corpse.
Also what's the 'bug' you mentioned for the graveyard?
Hey so I have a footman using a custom model, and when it dies it plays the death animation properly but soon after the model returns in some kind of stiff standing pose on the spot, any tips which fields need to be changed to make the new model also play along the wc3 death/corpse?
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I'm trying to fix the bug with the Graveyard, but I can't even figure out how corpses work. My method will work up until 5 corpses have spawned, in which case it will never spawn corpses again because I don't know how to check if a corpse has been removed and thus remove a stack.
EDIT: Actually, is that bug only a problem because I don't have the Data mod? Last time I tried grabbing it, it wouldn't even let me download it but now it downloads fine.
EDIT2: I'd still like to know how corpses work, though. Honestly, there should be a behavior applied to units when they're a corpse for EZ trigger and ability searching...
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Corpse are just dead units. Normal unit with its 'DeathTIme' set to >1 So that it won't be removed as soon as it dead, They can be revived by modify unit effects or triggers.
Just search 'Dead' in the search filter, and you will get the corpse.
Also what's the 'bug' you mentioned for the graveyard?
Hey so I have a footman using a custom model, and when it dies it plays the death animation properly but soon after the model returns in some kind of stiff standing pose on the spot, any tips which fields need to be changed to make the new model also play along the wc3 death/corpse?